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Collaborated with:
Mike Preuss Günter Rudolph Annika Jordan Dimitri Scheftelowitsch Jan Lahni Jannic Hartwecker Mirko Walter-Huber N.Vortmeier Tim Delbrügger Ümit Güler Igor Vatolkin
Talks about:
beat (2) exemplifi (1) procedur (1) generat (1) content (1) object (1) assess (1) order (1) optim (1) music (1)

Person: Matthias Kuchem

DBLP DBLP: Kuchem:Matthias

Contributed to:

CIG 20122012
CIG 20132013

Wrote 2 papers:

CIG-2012-JordanSLHKWVDGVP #game studies #generative #mobile
BeatTheBeat music-based procedural content generation in a mobile game (AJ, DS, JL, JH, MK, MWH, NV, TD, ÜG, IV, MP), pp. 320–327.
CIG-2013-KuchemPR #assessment #multi #order
Multi-objective assessment of pre-optimized build orders exemplified for StarCraft 2 (MK, MP, GR), pp. 1–8.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.