Collaborated with:
Sebastian Risi Julian Togelius Michael S. Debus Balint Tillman Lasse Møller Uth Christopher Jakobsen Peter David Moore
Talks about:
learn (3) game (2) macromanag (1) curriculum (1) starcraft (1) competit (1) challeng (1) cluster (1) tempor (1) script (1)
Person: Niels Justesen
DBLP: Justesen:Niels
Contributed to:
Wrote 5 papers:
- CIG-2014-JustesenTTR #clustering
- Script- and cluster-based UCT for StarCraft (NJ, BT, JT, SR), pp. 1–8.
- CIG-2017-JustesenR #learning #using
- Learning macromanagement in starcraft from replays using deep learning (NJ, SR), pp. 162–169.
- CIG-2018-JustesenR #automation #education #learning
- Automated Curriculum Learning by Rewarding Temporally Rare Events (NJ, SR), pp. 1–8.
- CoG-2019-JustesenDR #game studies #question
- When Are We Done with Games? (NJ, MSD, SR), pp. 1–8.
- CoG-2019-JustesenUJMTR #challenge #contest #game studies
- Blood Bowl: A New Board Game Challenge and Competition for AI (NJ, LMU, CJ, PDM, JT, SR), pp. 1–8.