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Collaborated with:
K.O.Stanley R.Miikkulainen
Talks about:
video (1) learn (1) time (1) real (1) nero (1) game (1)

Person: Ryan Cornelius

DBLP DBLP: Cornelius:Ryan

Contributed to:

AIIDE 20052005

Wrote 1 papers:

AIIDE-2005-StanleyCM #game studies #learning #realtime #video
Real-time Learning in the NERO Video Game (KOS, RC, RM), pp. 159–160.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.