Travelled to:
1 × USA
Collaborated with:
R.Miikkulainen ∅ Erin J. Hastings Ratan K. Guha Igor Karpov Thomas D'Silva Ryan Cornelius Bobby D. Bryant Aliza Gold Chern Han Yong Roy Janik Micahel Chrien Craig Varrichio Sebastian Risi Joel Lehman David B. D'Ambrosio Ryan Hall
Talks about:
game (9) video (7) content (3) learn (3) time (3) real (3) nero (3) neuroevolut (2) particl (2) generat (2)
Person: Kenneth O. Stanley
DBLP: Stanley:Kenneth_O=
Contributed to:
Wrote 12 papers:
- OOPSLA-2010-Stanley
- To achieve our highest goals, we must be willing to abandon them (KOS), p. 3.
- AIIDE-2005-DSilvaJCSM #behaviour #realtime
- Retaining Learned Behavior During Real-Time Neuroevolution (TD, RJ, MC, KOS, RM), pp. 39–44.
- AIIDE-2005-StanleyCM #game studies #learning #realtime #video
- Real-time Learning in the NERO Video Game (KOS, RC, RM), pp. 159–160.
- CIG-2005-StanleyBM #evolution #game studies #realtime #video
- Real-Time Evolution in the NERO Video Game (Winner of CIG 2005 Best Paper Award) (KOS, BDB, RM).
- AIIDE-2006-StanleyKMG #game studies #video
- The NERO Video Game (KOS, IK, RM, AG), pp. 151–152.
- AIIDE-2006-YongSMK #adaptation
- Incorporating Advice into Neuroevolution of Adaptive Agents (CHY, KOS, RM, IK), pp. 98–104.
- CIG-2006-KarpovDVSM #evaluation #game studies #integration #learning
- Integration and Evaluation of Exploration-Based Learning in Games (IK, TD, CV, KOS, RM), pp. 39–44.
- CIG-2007-HastingsGS #animation #design #representation
- NEAT Particles: Design, Representation, and Animation of Particle System Effects (EJH, RKG, KOS), pp. 154–160.
- AIIDE-2009-HastingsGS #automation #game studies #generative #video
- Demonstrating Automatic Content Generation in the Galactic Arms Race Video Game (EJH, RKG, KOS).
- CIG-2009-HastingsGS #evolution #game studies #video
- Evolving content in the Galactic Arms Race video game (EJH, RKG, KOS), pp. 241–248.
- CIG-2009-Stanley #evolution #game studies #network #video
- Practical issues in evolving neural network controllers for video game agents (KOS).
- AIIDE-2012-RisiLDHS #game studies #generative #search-based #social #video
- Combining Search-Based Procedural Content Generation and Social Gaming in the Petalz Video Game (SR, JL, DBD, RH, KOS).