BibSLEIGH
BibSLEIGH corpus
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Open Knowledge
XHTML 1.0 W3C Rec
CSS 2.1 W3C CanRec
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Used together with:
ration (2)
game (2)
complex (2)
categori (2)
recognit (2)

Stem deconstruct$ (all stems)

17 papers:

PLDIPLDI-2014-AhnCSGT #javascript #performance #type system
Improving JavaScript performance by deconstructing the type system (WA, JC, TS, MJG, JT), p. 51.
LICSLICS-CSL-2014-ChenM #classification #complexity #graph #query
One hierarchy spawns another: graph deconstructions and the complexity classification of conjunctive queries (HC, MM), p. 10.
FoSSaCSFoSSaCS-2013-MurawskiT #game studies #semantics
Deconstructing General References via Game Semantics (ASM, NT), pp. 241–256.
ITiCSEITiCSE-2011-RosCRHPRPM
Deconstructing VLEs to create customized PLEs (SR, ACC, ARG, RH, RPV, TR, AP, RM), p. 384.
ICALPICALP-v2-2011-LairdMM #category theory #difference #game studies
Constructing Differential Categories and Deconstructing Categories of Games (JL, GM, GM), pp. 186–197.
HCIHCI-NT-2009-Bojko #heatmap
Informative or Misleading? Heatmaps Deconstructed (AB), pp. 30–39.
FoSSaCSFoSSaCS-2008-GargA #data access #logic
A Modal Deconstruction of Access Control Logics (DG, MA), pp. 216–230.
ICPRICPR-2008-CheongL #approach #image #matrix #multi #orthogonal #recognition #using
An approach to texture-based image recognition by deconstructing multispectral co-occurrence matrices using Tchebichef orthogonal polynomials (MCYC, KSL), pp. 1–4.
HCIHCI-AS-2007-HarrisonP #design #experience #usability #web
Deconstructing Web Experience: More Than Just Usability and Good Design (CH, HP), pp. 889–898.
SIGIRSIGIR-2007-LinZ #evaluation #reliability
Deconstructing nuggets: the stability and reliability of complex question answering evaluation (JJL, PZ), pp. 327–334.
IFLIFL-2005-DanvyM
A Rational Deconstruction of Landin’s J Operator (OD, KM), pp. 55–73.
IFLIFL-2004-Danvy
A Rational Deconstruction of Landin’s SECD Machine (OD), pp. 52–71.
ASPLOSASPLOS-2004-DenehyBPAA #array
Deconstructing storage arrays (TED, JB, FIP, ACAD, RHAD), pp. 59–71.
LICSLICS-2001-RuessS
Deconstructing Shostak (HR, NS), pp. 19–28.
TLCATLCA-2001-Laird #nondeterminism
A Deconstruction of Non-deterministic Classical Cut Elimination (JL), pp. 268–282.
ICPRICPR-v3-2000-Pina #simulation
Deconstructing the Morphological Granulometrical Distributions to Simulate Structures (PP), pp. 3127–3130.
ICMLML-1992-Schaffer #problem #recognition
Deconstructing the Digit Recognition Problem (CS), pp. 394–399.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.