Stem intercultur$ (all stems)
16 papers:
DUXU-TMT-2014-BohmW #bibliography #empirical #usability- A Review of Empirical Intercultural Usability Studies (VB, CW), pp. 14–24.
DUXU-TMT-2014-HeimgartnerS #agile #design #human-computer #using- Using Agile Methods in Intercultural HCI Design Projects (RH, AS), pp. 123–129.
CSCW-2013-NguyenF #communication #process- Effect of message content on communication processes in intercultural and same-culture instant messaging conversations (DTN, SRF), pp. 19–32.
DUXU-CXC-2013-BlanklBH #development #human-computer #lessons learnt- Lessons Learned from Projects in Japan and Korea Relevant for Intercultural HCI Development (MB, PB, RH), pp. 20–27.
DUXU-CXC-2013-Heimgartner #design #human-computer #question #user interface- Intercultural User Interface Design — Culture-Centered HCI Design — Cross-Cultural User Interface Design: Different Terminology or Different Approaches? (RH), pp. 62–71.
DUXU-CXC-2013-SchoperH #design #human-computer #lessons learnt #process #project management- Lessons from Intercultural Project Management for the Intercultural HCI Design Process (YS, RH), pp. 95–104.
DUXU-CXC-2013-WindlH #aspect-oriented #design- Intercultural Design for Use — Extending Usage-Centered Design by Cultural Aspects (HW, RH), pp. 139–148.
CSCW-2012-NguyenF #analysis #how- How did you feel during our conversation?: retrospective analysis of intercultural and same-culture instant messaging conversations (DTN, SRF), pp. 117–126.
CSCW-2011-HautasaariBII #collaboration #grid- Intercultural collaboration with the language grid toolbox (AMJH, NBA, RI, TI), pp. 579–580.
DUXU-v2-2011-HeimgartnerTW #design #human-computer- Empathy as Key Factor for Successful Intercultural HCI Design (RH, LWT, HW), pp. 557–566.
IDGD-2009-Gould09a #people #question #usability- Intercultural Usability Surveys: Do People Always Tell “The Truth”? (EWG), pp. 254–258.
OCSC-2009-Bansal #people- City Ragas: Building an Intercultural Dialogue between People (LB), pp. 663–672.
OCSC-2009-Raybourn #game studies- Intercultural Competence Game That Fosters Metacognitive Agility and Reflection (EMR), pp. 603–612.
OCSC-2009-WillisR #mobile #student- Leveraging Mobile Devices to Develop Intercultural Competency for Digital Students (MW, EMR), pp. 545–553.
OCSC-2009-WongCKP #game studies #mobile- Intercultural Socializing via Mobile Games for Backpackers (CYW, KC, CWK, SAP), pp. 641–650.
ICEIS-HCI-2008-SchmitzMW #challenge #difference #testing #web- Cultural Differences between Taiwanese and German Web User — Challenges for Intercultural User Testing (AKS, TM, CWH), pp. 62–69.