11 papers:
CHI-2015-BaeLBK #communication #experience- Pause Moment Experience in SNS Communication (JeB, YKL, JbB, MK), pp. 2113–2116.
ISMM-2015-CutlerM #clustering- Reducing pause times with clustered collection (CC, RM), pp. 131–142.
HPCA-2013-NairCQ #memory management- A case for Refresh Pausing in DRAM memory systems (PJN, CCC, MKQ), pp. 627–638.
ISMM-2013-ReamesN #garbage collection #towards- Towards hinted collection: annotations for decreasing garbage collector pause times (PR, GCN), pp. 3–14.
ECOOP-2012-BiermanRMMT #c# #formal method #game studies- Pause’n’Play: Formalizing Asynchronous C# (GMB, CVR, GM, EM, MT), pp. 233–257.
HCI-UA-2011-MiyagiKJSI #modelling- Proposal of an Office Work Productivity Model Based on Short Pauses in Mental Tasks (KM, SK, HZJ, HS, HI), pp. 403–412.
HPCA-2010-QureshiFL #performance- Improving read performance of Phase Change Memories via Write Cancellation and Write Pausing (MKQ, MF, LALM), pp. 1–11.
CHI-2008-OganAJ #learning #predict- Pause, predict, and ponder: use of narrative videos to improve cultural discussion and learning (AO, VA, CJ), pp. 155–162.
CSCW-2008-KuzuokaPSKYYKLH- Effect of restarts and pauses on achieving a state of mutual orientation between a human and a robot (HK, KP, YS, IK, KY, AY, YK, PL, CH), pp. 201–204.
ISMM-2004-SagonasW #concurrent #garbage collection #incremental- Message analysis-guided allocation and low-pause incremental garbage collection in a concurrent language (KFS, JW), pp. 1–12.
ISMM-2002-EndoT- Reducing pause time of conservative collectors (TE, KT), pp. 119–131.