4 papers:
CC-2003-Leupers #algorithm #evaluation #optimisation- Offset Assignment Showdown: Evaluation of DSP Address Code Optimization Algorithms (RL), pp. 290–302.
TACAS-2001-Vardi #branch #linear- Branching vs. Linear Time: Final Showdown (MYV), pp. 1–22.
POPL-1998-BallMS #profiling- Edge Profiling versus Path Profiling: The Showdown (TB, PM, SS), pp. 134–148.
PLDI-1996-RuttenbergGLS #compilation #heuristic #pipes and filters- Software Pipelining Showdown: Optimal vs. Heuristic Methods in a Production Compiler (JCR, GRG, WL, AS), pp. 1–11.