BibSLEIGH
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Used together with:
shape (8)
base (8)
human (8)
use (8)
model (6)

Stem silhouett$ (all stems)

34 papers:

CHICHI-2014-KimIDRKZSLBNBFP #3d #named #physics
RetroDepth: 3D silhouette sensing for high-precision input on and above physical surfaces (DK, SI, JD, CR, CK, CZ, JS, TAL, SB, MN, DAB, SF, VP), pp. 1377–1386.
CHICHI-2013-RiceTOYWN #behaviour #game studies #interactive
The dynamics of younger and older adult’s paired behavior when playing an interactive silhouette game (MDR, WPT, JO, LJY, MW, JN), pp. 1081–1090.
ICPRICPR-2012-HsuNWC #component #using
Pedestrian tracking in low contrast regions using aggregated background model and Silhouette Components (GSH, HPN, CHW, SLC), pp. 3680–3683.
ICPRICPR-2012-PazzagliaC #approach #recognition #tool support #visual notation
Visual description and recognition of mechanical tools with a silhouette-based approach (FP, CC), pp. 2549–2552.
ICPRICPR-2010-AndoF #classification #image #segmentation
Human-Area Segmentation by Selecting Similar Silhouette Images Based on Weak-Classifier Response (HA, HF), pp. 3444–3447.
ICPRICPR-2010-AnZWD #recognition #representation
Shape Filling Rate for Silhouette Representation and Recognition (GA, FZ, HW, GD), pp. 507–510.
ICPRICPR-2010-Marin-JimenezBM #encoding #modelling
RBM-based Silhouette Encoding for Human Action Modelling (MJMJ, NPdlB, MÁM), pp. 979–982.
ICPRICPR-2010-ReinbacherRB #estimation #performance
Pose Estimation of Known Objects by Efficient Silhouette Matching (CR, MR, HB), pp. 1080–1083.
ICPRICPR-2010-SatakeM #multi #using
Stereo-Based Multi-person Tracking Using Overlapping Silhouette Templates (JS, JM), pp. 4304–4307.
ICPRICPR-2010-WangL #encoding
Encoding Actions via Quantized Vocabulary of Averaged Silhouettes (LW, CL), pp. 3657–3660.
HCIHCI-NIMT-2009-YamamotoXIS #named #user interface
PALMbit-Silhouette: A User Interface by Superimposing Palm-Silhouette to Access Wall Displays (GY, HX, KI, KS), pp. 281–290.
ICPRICPR-2008-BitsakosYYF #symmetry
Bilateral symmetry of object silhouettes under perspective projection (KB, HY, LY, CF), pp. 1–4.
ICPRICPR-2008-LinW #3d #re-engineering
3D reconstruction by combining shape from silhouette with stereo (HYL, JRW), pp. 1–4.
ICPRICPR-2008-MakiharaY #segmentation
Silhouette extraction based on iterative spatio-temporal local color transformation and graph-cut segmentation (YM, YY), pp. 1–4.
ICPRICPR-2008-ToyouraIFKM #3d #multi #re-engineering
3D shape reconstruction from incomplete silhouettes in multiple frames (MT, MI, TF, KK, MM), pp. 1–4.
ICPRICPR-v1-2006-ChenC #multi #performance #quality
New Efficient Octree Construction from Multiple Object Silhouettes with Construction Quality Control (ZC, HLC), pp. 127–130.
ICPRICPR-v1-2006-LiuYYG #algorithm #novel
A Novel Volumetric Shape from Silhouette Algorithm Based on a Centripetal Pentahedron Model (XL, HY, GY, WG), p. 9.
ICPRICPR-v1-2006-LublinermanOZC #linear #process #recognition #using #validation
Activity Recognition from Silhouettes using Linear Systems and Model (In)validation Techniques (RL, NO, DZ, OIC), pp. 347–350.
ICPRICPR-v1-2006-RoeckCG #3d #constraints #performance
Augmenting fast stereo with silhouette constraints for dynamic 3D capture (SDR, NC, LJVG), pp. 131–134.
ICPRICPR-v2-2006-GuoQ #3d #learning
Learning and Inference of 3D Human Poses from Gaussian Mixture Modeled Silhouettes (FG, GQ), pp. 43–47.
ICPRICPR-v2-2006-ZhaoL
Human Silhouette Extraction based on HMM (SLZ, HJL), pp. 994–997.
ICPRICPR-v3-2006-Wang06a #analysis #using
Abnormal Walking Gait Analysis Using Silhouette-Masked Flow Histograms (LW0), pp. 473–476.
ICPRICPR-v3-2006-YamazoeUA #constraints #geometry #multi #optimisation #using
Multiple Camera Calibration with Bundled Optimization using Silhouette Geometry Constraints (HY, AU, SA), pp. 960–963.
ICMLICML-2004-AgarwalT #3d #learning
Learning to track 3D human motion from silhouettes (AA, BT).
ICPRICPR-v1-2004-SinhaP #network
Synchronization and Calibration of Camera Networks from Silhouettes (SNS, MP), pp. 116–119.
ICPRICPR-v3-2004-FujimuraOT #3d #algorithm #re-engineering
Improved 3D Head Reconstruction System based on Combining Shape-From-Silhouette with Two-Stage Stereo Algorithm (KF, YO, TT), pp. 127–130.
ICPRICPR-v4-2004-LiuS04a #recognition #representation
Simplest Representation Yet for Gait Recognition: Averaged Silhouette (ZL, SS), pp. 211–214.
ICPRICPR-v4-2004-Orrite-UrunuelaRJR #2d #3d #detection #modelling
2D Silhouette and 3D Skeletal Models for Human Detection and Tracking (COU, JMdR, JEHJ, GR), pp. 244–247.
ICPRICPR-v1-2002-SablatnigTK #estimation
Combining Shape from Silhouette and Shape from Structured Light for Volume Estimation of Archaeological Vessels (RS, ST, MK), pp. 364–367.
ICPRICPR-v1-2000-Weik #using
A Passive Full Body Scanner Using Shape from Silhouettes (SW), pp. 1750–1753.
ICPRICPR-v3-2000-LeonS #fourier #recognition
Human Silhouette Recognition with Fourier Descriptors (RDdL, LES), pp. 3713–3716.
ICPRICPR-v3-2000-ShojiMT #2d #estimation #using
Pose Estimation of a 2-D Articulated Object from Its Silhouette Using a GA (KS, AM, FT), pp. 3717–3721.
ICPRICPR-1998-HaritaogluHD #named #using
Ghost: a human body part labeling system using silhouettes (IH, DH, LSD), pp. 77–82.
SACSAC-1993-BrendelB #3d #network #re-engineering
3-Dimensional Reconstruction by Silhouettes to Construct Training Patterns for Neural Networks (TB, JB), pp. 770–774.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.