17 papers:
- CHI-2015-MudliarR #gender #online
- Offline Strangers, Online Friends: Bridging Classroom Gender Segregation with WhatsApp (PM, NR), pp. 3799–3808.
- CHI-2015-NguyenNIO #personalisation #topic
- The Known Stranger: Supporting Conversations between Strangers with Personalized Topic Suggestions (TTN, DTN, STI, EO), pp. 555–564.
- CSCW-2015-DantecF #research
- Strangers at the Gate: Gaining Access, Building Rapport, and Co-Constructing Community-Based Research (CALD, SF), pp. 1348–1358.
- DHM-HM-2015-ShodaYSS #analysis #behaviour #how #people
- Exploring How People Collaborate with a Stranger: — Analyses of Verbal and Nonverbal Behaviors in Abstract Art Reproduction (HS, TY, NS, MS), pp. 379–388.
- CSCW-2013-NicholsZYKS #quality #social #social media
- Analyzing the quality of information solicited from targeted strangers on social media (JN, MXZ, HY, JHK, XS), pp. 967–976.
- HCI-III-2013-MattarW #adaptation
- Strangers and Friends — Adapting the Conversational Style of an Artificial Agent (NM, IW), pp. 102–111.
- OCSC-2013-YueSC #network #social
- Who Are Seeking Friends? The Portrait of Stranger-Seeker in Social Network Sites (XY, YS, HC), pp. 120–125.
- CSCW-2012-NicholsK #network #social
- Asking questions of targeted strangers on social networks (JN, JHK), pp. 999–1002.
- CSCW-2011-GuyURPJ #enterprise #recommendation
- Do you want to know?: recommending strangers in the enterprise (IG, SU, IR, AP, MJ), pp. 285–294.
- DUXU-v2-2011-RubegniML #interactive #scalability #social #using
- Talking to Strangers: Using Large Public Displays to Facilitate Social Interaction (ER, NM, ML), pp. 195–204.
- TACAS-2010-YuAB #analysis #named #php #string
- Stranger: An Automata-Based String Analysis Tool for PHP (FY, MA, TB), pp. 154–157.
- ICPR-2010-ChenF #graph #learning
- Semi-supervised Graph Learning: Near Strangers or Distant Relatives (WC, GF), pp. 3368–3371.
- CHI-2009-ShamiEGH
- Making sense of strangers’ expertise from signals in digital artifacts (NSS, KE, GG, JTH), pp. 69–78.
- CSCW-2006-NardiH #collaboration #game studies
- Strangers and friends: collaborative play in world of warcraft (BAN, JH), pp. 149–158.
- CHI-2004-PaulosG #game studies
- The familiar stranger: anxiety, comfort, and play in public places (EP, EG), pp. 223–230.
- ITiCSE-2003-MoormanJ #student #towards
- Still a stranger here: attitudes among secondary school students towards computer science (PM, EJ), pp. 193–197.
- CSCW-1996-Whittaker #collaboration #evaluation
- Talking to Strangers: An Evaluation of the Factors Affecting Electronic Collaboration (SW), pp. 409–418.