Optimizing Players' Expected Enjoyment in Interactive Stories
BibSLEIGH corpus
BibSLEIGH tags
BibSLEIGH bundles
BibSLEIGH people
EDIT!
CC-BY
Open Knowledge
XHTML 1.0 W3C Rec
CSS 2.1 W3C CanRec
email twitter

Hong Yu 0010, Mark O. Riedl
Optimizing Players' Expected Enjoyment in Interactive Stories
AIIDE, 2015.

AIIDE 2015
DBLP
Scholar
?EE?
Full names Links ISxN
@inproceedings{AIIDE-2015-YuR,
	author        = "Hong Yu 0010 and Mark O. Riedl",
	booktitle     = "{Proceedings of the 11th Conference on Artificial Intelligence and Interactive Digital Entertainment}",
	ee            = "http://www.aaai.org/ocs/index.php/AIIDE/AIIDE15/paper/view/11524",
	pages         = "100--107",
	publisher     = "{AAAI Press}",
	title         = "{Optimizing Players' Expected Enjoyment in Interactive Stories}",
	year          = 2015,
}

Tags:



Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.