BibSLEIGH
BibSLEIGH corpus
BibSLEIGH tags
BibSLEIGH bundles
BibSLEIGH people
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Open Knowledge
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Used together with:
news (16)
use (14)
base (11)
design (10)
approach (9)

Stem stori$ (all stems)

118 papers:

DATEDATE-2015-BergmanBKKMNOPR #experience #industrial #verification
Designer-level verification: an industrial experience story (SB, GB, WK, SK, SM, ZN, AO, VP, WR, GS, VV), pp. 410–411.
SIGMODSIGMOD-2015-GruenheidKRS #evolution #named
StoryPivot: Comparing and Contrasting Story Evolution (AG, DK, TR, DS), pp. 1415–1420.
VLDBVLDB-2015-Wu0HZL #crowdsourcing #towards
Hear the Whole Story: Towards the Diversity of Opinion in Crowdsourcing Markets (TW, LC, PH, CJZ, WL), pp. 485–496.
HCIDUXU-DD-2015-MichailidouHL #how
How to Evaluate Use Scenarios and Stories (IM, CH, UL), pp. 609–620.
ICEISICEIS-v2-2015-LucenaAAAJ #approach #modelling
Integrating User Stories and i* Models — A Systematic Approach (ML, CA, FMRA, EA, AJ), pp. 428–438.
ECIRECIR-2015-SchulteTW #topic
On-topic Cover Stories from News Archives (CS, BT, GW), pp. 37–42.
HPDCHPDC-2015-AlvarezOEAGR #analysis
HPC System Lifetime Story: Workload Characterization and Evolutionary Analyses on NERSC Systems (GPRÁ, POÖ, EE, KA, RG, LR), pp. 57–60.
SANERCSMR-WCRE-2014-EspinhaZG #api #developer #web
Web API growing pains: Stories from client developers and their code (TE, AZ, HGG), pp. 84–93.
ICPCICPC-2014-WenT #clustering #evaluation #product line
The MoJo family: a story about clustering evaluation (invited talk) (ZW, VT), p. 2.
DLTDLT-2014-Weil #algebra #logic
From Algebra to Logic: There and Back Again The Story of a Hierarchy — (Invited Paper) (PW), pp. 275–278.
CHICHI-2014-AndrewsB #branch #interactive #visualisation
Visualizing interactive narratives: employing a branching comic to tell a story and show its readings (DA, CB), pp. 1895–1904.
CHICHI-2014-WoodVB0SCMLCACW #library
The dept. of hidden stories: playful digital storytelling for children in a public library (GW, JV, MB, NT, TS, CC, JM, HL, JC, LA, AC, PCW), pp. 1885–1894.
CSCWCSCW-2014-CastilloEPS #lifecycle #online #social #social media #using
Characterizing the life cycle of online news stories using social media reactions (CC, MEH, JP, MS), pp. 211–223.
CSCWCSCW-2014-WisniewskiXRC #online #safety
Adolescent online safety: the “moral” of the story (PJW, HX, MBR, JMC), pp. 1258–1271.
HCIHIMI-DE-2014-SakuraiKNTH #pseudo #using
Evoking Emotions in a Story Using Tactile Sensations as Pseudo-body Responses with Contextual Cues (SS, TK, TN, TT, MH), pp. 241–250.
HCIHIMI-DE-2014-SuzukiSI #interactive #multi
Analyzing Structure of Multiparty Interaction: Group Size Effect in Story-Retelling Task (NS, MS, NI), pp. 261–270.
CAiSECAiSE-2014-WauteletHKM #modelling
Unifying and Extending User Story Models (YW, SH, MK, IM), pp. 211–225.
CIKMCIKM-2014-ElsawyMM #identification #social #social media
TweetMogaz v2: Identifying News Stories in Social Media (EE, MM, WM), pp. 2042–2044.
CIKMCIKM-2014-LeeLM #named #social #streaming
CAST: A Context-Aware Story-Teller for Streaming Social Content (PL, LVSL, EEM), pp. 789–798.
KDIRKDIR-2014-MeguebliKDP14a #personalisation #recommendation
Stories Around You — A Two-Stage Personalized News Recommendation (YM, MK, BLD, FP), pp. 473–479.
KDIRKDIR-2014-OkumuraYSO #identification #twitter
Identifying Tweets that Contain a “Heartwarming Story” (MO, YY, MS, HO), pp. 323–326.
SEKESEKE-2014-SatapathyPR #agile #approach #estimation #kernel #using
Story Point Approach based Agile Software Effort Estimation using Various SVR Kernel Methods (SMS, AP, SKR), pp. 304–307.
HTHT-2013-AtzenbeckBAM #multi #named
TouchStory: combining hyperfiction and multitouch (CA, MB, MAAS, SM), pp. 189–195.
HTHT-2013-WolffMC #data flow #named #using
Storyscope: using theme and setting to guide story enrichment from external data sources (AW, PM, TDC), pp. 79–88.
ITiCSEITiCSE-2013-Joel13a #education #paradigm
A story paradigm for computer science education (WJJ), p. 362.
ICALPICALP-v2-2013-AlbersP #algorithm #online #scheduling #web
New Online Algorithms for Story Scheduling in Web Advertising (SA, AP), pp. 446–458.
CHICHI-2013-HarmonM #smarttech
Stories of the Smartphone in everyday discourse: conflict, tension & instability (EH, MM), pp. 1051–1060.
CHICHI-2013-SpauldingF #design #prototype #using
Design-driven narrative: using stories to prototype and build immersive design worlds (ES, HF), pp. 2843–2852.
CSCWCSCW-2013-PaceODBB #community
From organizational to community creativity: paragon leadership & creativity stories at etsy (TP, KO, ND, SB, JB), pp. 1023–1034.
HCIDUXU-PMT-2013-MichailidouSL #experience #how #user interface
How to Create a User Experience Story (IM, CvS, UL), pp. 554–563.
HCIDUXU-WM-2013-Loi #user interface
UltrabooksTM and Windows 8: A touchy UX Story (DL), pp. 57–66.
HCIDUXU-WM-2013-ShinJ #online #social #social media
Online Advertising as a New Story: Effects of User-Driven Photo Advertisement in Social Media (MS, DYJ), pp. 103–112.
ICSEICSE-2013-BettenburgB #development #mining
Deciphering the story of software development through frequent pattern mining (NB, AB), pp. 1197–1200.
HTHT-2012-Kolb
Story/story (DAK), pp. 99–102.
HTHT-2012-WolffMC #approach #named
Storyspace: a story-driven approach for creating museum narratives (AW, PM, TDC), pp. 89–98.
VLDBVLDB-2012-AngelKSS #identification #maintenance #realtime #streaming
Dense Subgraph Maintenance under Streaming Edge Weight Updates for Real-time Story Identification (AA, NK, NS, DS), pp. 574–585.
CHICHI-2012-BartindaleSTWO #named
StoryCrate: tabletop storyboarding for live film production (TB, AS, NT, PCW, PO), pp. 169–178.
CHICHI-2012-PowerFPS #guidelines #problem #web
Guidelines are only half of the story: accessibility problems encountered by blind users on the web (CP, APF, HP, DS), pp. 433–442.
CSCWCSCW-2012-RobinsonJVM #authoring #collaboration #named #using
PicoTales: collaborative authoring of animated stories using handheld projectors (SR, MJ, EV, GM), pp. 671–680.
CIKMCIKM-2012-WienbergG #named
PhotoFall: discovering weblog stories through photographs (CW, ASG), pp. 2575–2578.
ECIRECIR-2012-DevezasCNR #network
Studying a Personality Coreference Network in a News Stories Photo Collection (JLD, FC, SN, CR), pp. 485–488.
KDDKDD-2012-BorgholACEM #video
The untold story of the clones: content-agnostic factors that impact YouTube video popularity (YB, SA, NC, DLE, AM), pp. 1186–1194.
RecSysRecSys-2012-AharonKLK #elicitation #personalisation #recommendation
Dynamic personalized recommendation of comment-eliciting stories (MA, AK, RL, YK), pp. 209–212.
CHICHI-2011-LvTJCLLZDW #collaboration #named
ShadowStory: creative and collaborative digital storytelling inspired by cultural heritage (FL, FT, YJ, XC, WL, GL, XZ, GD, HW), pp. 1919–1928.
CHICHI-2011-MitchellM #interactive
Limits of rereadability in procedural interactive stories (AM, KM), pp. 1939–1948.
CHICHI-2011-RaffleRMBBHKCFGS #chat #exclamation #product line #video
Hello, is grandma there? let’s read! StoryVisit: family video chat and connected e-books (HR, GR, KM, RB, KB, HH, JK, KC, NF, JG, MS), pp. 1195–1204.
CSCWCSCW-2011-ParkKKLS #predict #sentiment
The politics of comments: predicting political orientation of news stories with commenters’ sentiment patterns (SP, MK, JK, YL, JS), pp. 113–122.
VISSOFTVISSOFT-2011-NeuLHD #gnome
Telling stories about GNOME with Complicity (SN, ML, LH, MD), pp. 1–8.
CHICHI-2010-RaffleBRHFGRMKS #distance #game studies #product line
Family story play: reading with young children (and elmo) over a distance (HR, RB, GR, HH, SF, JG, ER, KM, JK, MS), pp. 1583–1592.
CSCWCSCW-2010-CaoLHS #deployment
Telling the whole story: anticipation, inspiration and reputation in a field deployment of TellTable (XC, SEL, JH, AS), pp. 251–260.
ICEISICEIS-HCI-2010-VinhasOR #assessment #automation #interface #multi #named #realtime
BioStories — Dynamic Multimedia Interfaces based on Automatic Real-time User Emotion Assessment (VV, ECO, LPR), pp. 21–29.
ICEISICEIS-J-2010-VinhasOR10a #assessment #multi #named #realtime
BioStories: Dynamic Multimedia Environments Based on Real-Time Audience Emotion Assessment (VV, ECO, LPR), pp. 512–525.
CIKMCIKM-2010-GordeviciusELAG #evolution #ranking
Ranking of evolving stories through meta-aggregation (JG, FJE, HCL, PA, JG), pp. 1909–1912.
CIKMCIKM-2010-Nomoto #detection #similarity
Two-tier similarity model for story link detection (TN), pp. 789–798.
SIGIRSIGIR-2010-LeeJSL #identification #mining
Mining the blogosphere for top news stories identification (YL, HYJ, WS, JHL), pp. 395–402.
SIGIRSIGIR-2010-Subasic
User centered story tracking (IS), p. 920.
HTHT-2009-MitchellM #authoring #design #hypermedia #multi #tool support
Designing hypertext tools to facilitate authoring multiple points-of-view stories (AM, KM), pp. 309–316.
ITiCSEITiCSE-2009-Christensen #approach #design #re-engineering
A story-telling approach for a software engineering course design (HBC), pp. 60–64.
GT-VMTGT-VMT-2009-GieseHS #diagrams #flexibility #scalability
Improved Flexibility and Scalability by Interpreting Story Diagrams (HG, SH, AS), pp. 147–158.
CHICHI-2009-FrohlichRRBFEWJH #development #mobile #named
StoryBank: mobile digital storytelling in a development context (DMF, DR, KR, RB, MF, EAE, DW, MJ, WH), pp. 1761–1770.
HCIIDGD-2009-Wong #image #legacy
Looking for the Image of Modernization: The Story of Made in Taiwan (MIT) (JJW), pp. 419–428.
HCIOCSC-2009-Davis #comprehension
The Whole Story: Retrieving Narratives for Cross-Cultural Understanding (AD), pp. 442–451.
ICEISICEIS-J-2009-FurtadoSC #design
Stories and Scenarios Working with Culture-Art and Design in a Cross-Cultural Context (EF, AS, LC), pp. 831–842.
CIKMCIKM-2009-GwaderaC #mining #ranking #using
Mining and ranking streams of news stories using cross-stream sequential patterns (RG, FC), pp. 1709–1712.
CIKMCIKM-2009-TsagkiasWR #online #predict
Predicting the volume of comments on online news stories (MT, WW, MdR), pp. 1765–1768.
ECIRECIR-2009-GoyalPHJ #segmentation
Split and Merge Based Story Segmentation in News Videos (AG, PP, FH, JMJ), pp. 766–770.
CHICHI-2008-JokelaLK #editing #mobile #multi
Mobile multimedia presentation editor: enabling creation of audio-visual stories on mobile devices (TJ, JL, HK), pp. 63–72.
ICPRICPR-2008-KherallahKEA #interactive #towards
Toward an interactive device for quick news story browsing (MK, HK, ME, AMA), pp. 1–4.
ITiCSEITiCSE-2007-Dickinson07b #navigation
Is the shortcut the quickest way to go?: translating instructions for keyboard navigation and other stories (AD), p. 358.
FASEFASE-2007-KleinG #diagrams #specification #using
Joint Structural and Temporal Property Specification Using Timed Story Scenario Diagrams (FK, HG), pp. 185–199.
HCIHCI-AS-2007-RoibasSS #mobile
Travelling Stories: Mobile Applications for Storytellers (ACR, NS, RS), pp. 869–880.
ICEISICEIS-SAIC-2007-SchneiderSS #approach #collaboration #named #online
CONEWS: A Collaborative Approach to Online News Stories (DSS, JMdS, EdS), pp. 101–106.
ECIRECIR-2007-ShahE #detection #documentation #metric #representation #topic
Use of Topicality and Information Measures to Improve Document Representation for Story Link Detection (CS, KE), pp. 393–404.
SEKESEKE-2007-OliveiraAB #information management #maintenance
Telling Stories about System Use: Capturing Collective Tacit Knowledge for System Maintenance (ACdO, RMdA, MRSB), pp. 337–342.
SIGIRSIGIR-2007-FranzX #multi #segmentation #using
Story segmentation of broadcast news in Arabic, Chinese and English using multi-window features (MF, JMX), pp. 703–704.
RERE-2007-DelgadilloG #concept #lightweight #named #requirements
Story-Wall: A Concept for Lightweight Requirements Management (LD, OG), pp. 377–378.
DATEDATE-DF-2006-ArifinC #adaptation #clustering #implementation #logic #novel #segmentation
A novel FPGA-based implementation of time adaptive clustering for logical story unit segmentation (SA, PYKC), pp. 227–232.
FMFM-2006-BacheriniFTZ #formal method
A Story About Formal Methods Adoption by a Railway Signaling Manufacturer (SB, AF, MT, NZ), pp. 179–189.
EDOCEDOC-2006-HosslerBS #modelling
Significant Productivity Enhancement through Model Driven Techniques: A Success Story (JH, MB, SS), pp. 367–373.
CIKMCIKM-2006-QamraTC #clustering #mining #using
Mining blog stories using community-based and temporal clustering (AQ, BLT, EYC), pp. 58–67.
CIKMCIKM-2006-ShahCJ #detection #documentation #representation
Representing documents with named entities for story link detection (SLD) (CS, WBC, DJ), pp. 868–869.
PPDPPPDP-2006-Fruhwirth #constraints
Constraint handling rules: the story so far (TWF), pp. 13–14.
SPLCSPLC-2006-Krueger06a #generative #named #product line #tutorial
Tutorial: New Methods Behind the New Generation of Software Product Line Success Stories (CWK), p. 216.
ICLPICLP-2006-Welty #semantics #web
Semantic Web: The Story of the RIFt so Far (CAW), p. 2.
DATEDATE-2005-DullerTPGR
picoArray Technology: The Tool’s Story (AD, DT, GP, AG, WR), pp. 106–111.
HTHT-2005-HooperW #named
StorySpinner: controlling narrative pace in hyperfiction (CJH, MJW), pp. 232–234.
HTHT-2005-HooperW05a
The StorySpinner sculptural reader (CJH, MJW), pp. 288–289.
SIGMODSIGMOD-2005-RysCF #database #relational #xml
XML and relational database management systems: the inside story (MR, DDC, DF), pp. 945–947.
ICFPICFP-2005-Shivers
The anatomy of a loop: a story of scope and control (OS), pp. 2–14.
CHICHI-2005-AokiW #ambiguity #communication #design
Making space for stories: ambiguity in the design of personal communication systems (PMA, AW), pp. 181–190.
CHICHI-2005-Louca #programming #student #syntax #usability
The syntax or the story behind it?: a usability study of student work with computer-based programming environments in elementary science (LTL), pp. 849–858.
ICMLICML-2005-GroisW #approach #comprehension #learning
Learning strategies for story comprehension: a reinforcement learning approach (EG, DCW), pp. 257–264.
ESEC-FSEESEC-FSE-2005-NierstraszDG #agile #re-engineering #smalltalk
The story of moose: an agile reengineering environment (ON, SD, TG), pp. 1–10.
ICSEICSE-2005-Zundorf #development #modelling
Story driven modeling: a practical guide to model driven software development (AZ), pp. 714–715.
DACDAC-2004-BacchiniPBPBCB #design #industrial
System level design: six success stories in search of an industry (FB, PGP, RAB, RP, AB, RC, MBR), pp. 349–350.
SIGIRSIGIR-2004-DoranSNDC #generative #hybrid #statistics
A hybrid statistical/linguistic model for generating news story gists (WPD, NS, EN, JD, JC), pp. 464–465.
ATEMATEM-2003-MengW04 #diagrams
A GXL Schema for Story Diagrams (CM, KW), pp. 29–38.
HTHT-2003-RutledgeABPDV #generative #hypermedia #semantics
Finding the story: broader applicability of semantics and discourse for hypermedia generation (LR, MA, RB, SP, WvD, MV), pp. 67–76.
ICDARICDAR-2003-HuB #identification #image #web
Identifying Story and Preview Images in News Web Pages (JH, AB), pp. 640–644.
STOCSTOC-2001-KarlinKR
Dynamic TCP acknowledgement and other stories about e/(e-1) (ARK, CK, DR), pp. 502–509.
SIGIRSIGIR-2001-StokesC #classification #detection #documentation #semantics
Combining Semantic and Syntactic Document Classifiers to Improve First Story Detection (NS, JC), pp. 424–425.
CIKMCIKM-2000-AllanLJ #detection
First Story Detection In TDT Is Hard (JA, VL, HJ), pp. 374–381.
ICPRICPR-v4-2000-NittaBK #approach #video
Extracting Actors, Actions and Events from Sports Video — A Fundamental Approach to Story Tracking (NN, NB, TK), pp. 4718–4721.
HTHT-1999-Walker
Piecing Together and Tearing Apart: Finding the Story in Afternoon (JW), pp. 111–117.
CHICHI-1999-DruinMHMBFPKORSSW #design
Designing PETS: A Personal Electronic Teller of Stories (AD, JM, JAH, BM, AB, EF, AP, AK, HO, IR, TPS, LS, RW), pp. 326–329.
HCIHCI-CCAD-1999-Hofmann #approach #information management #integration #video
Video in digital storys: a new approach for team integration and knowledge management in business context (JH), pp. 217–220.
HCIHCI-CCAD-1999-SagataOT
Group work with younger children for making animated stories (YSS, TO, YT), pp. 362–366.
VLDBVLDB-1998-Vieille #independence
From Data Independence to Knowledge Independence: An on-going Story (LV), pp. 650–654.
ICGTTAGT-1998-FischerNTZ #diagrams #graph grammar #java #modelling
Story Diagrams: A New Graph Rewrite Language Based on the Unified Modeling Language and Java (TF, JN, LT, AZ), pp. 296–309.
ITiCSEITiCSE-1997-WolzDM #interactive #multi
Multi-media integrated into CS 2: an interactive children’s story as a unifying class project (UW, DD, MM), pp. 103–110.
CHICHI-1997-PinhanezMB #design #interactive #paradigm
Interval Scripts: a Design Paradigm for Story-Based Interactive Systems (CSP, KM, AFB), pp. 287–294.
CAiSECAiSE-1997-Ceri #idea
The Story of the IDEA Methodology (SC, PF), pp. 1–17.
OOPSLAOOPSLA-1997-IngallsKMWK #smalltalk
Back to the Future: The Story of Squeak — A Usable Smalltalk Written in Itself (DI, TK, JM, SW, ACK), pp. 318–326.
ICPRICPR-1996-YeungY #clustering #segmentation #video
Time-constrained clustering for segmentation of video into story units (MMY, BLY), pp. 375–380.
CHICHI-1992-SteinerM #interactive
Graphic StoryWriter: an interactive environment for emergent storytelling (KES, TGM), pp. 357–364.
SIGIRSIGIR-1992-MasandLW #memory management #reasoning #using
Classifying News Stories using Memory Based Reasoning (BMM, GL, DLW), pp. 59–65.
ICMLML-1988-Carpineto #approach #generative #learning
An Approach Based on Integrated Learning to Generating Stories (CC), pp. 298–304.
CSCWCSCW-1986-Orr #process
Narratives at work: story telling as cooperative diagnostic activity (JEO), pp. 62–72.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.