How does it play better?: exploring user testing and biometric storyboards in games user research
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Pejman Mirza-Babaei, Lennart E. Nacke, John Gregory, Nick Collins, Geraldine Fitzpatrick
How does it play better?: exploring user testing and biometric storyboards in games user research
CHI, 2013.

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@inproceedings{CHI-2013-Mirza-BabaeiNGCF,
	author        = "Pejman Mirza-Babaei and Lennart E. Nacke and John Gregory and Nick Collins and Geraldine Fitzpatrick",
	booktitle     = "{Proceedings of the 31st ACM SIGCHI Conference on Human Factors in Computing Systems}",
	doi           = "10.1145/2470654.2466200",
	isbn          = "978-1-4503-1899-0",
	pages         = "1499--1508",
	publisher     = "{ACM}",
	title         = "{How does it play better?: exploring user testing and biometric storyboards in games user research}",
	year          = 2013,
}

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