Glyph: Visualization Tool for Understanding Problem Solving Strategies in Puzzle Games
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Truong-Huy D. Nguyen, Magy Seif El-Nasr, Alessandro Canossa
Glyph: Visualization Tool for Understanding Problem Solving Strategies in Puzzle Games
FDG, 2015.

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@inproceedings{FDG-2015-NguyenEC,
	author        = "Truong-Huy D. Nguyen and Magy Seif El-Nasr and Alessandro Canossa",
	booktitle     = "{Proceedings of the 10th International Conference on the Foundations of Digital Games}",
	ee            = "http://www.fdg2015.org/papers/fdg2015_paper_64.pdf",
	publisher     = "{Society for the Advancement of the Science of Digital Games}",
	title         = "{Glyph: Visualization Tool for Understanding Problem Solving Strategies in Puzzle Games}",
	year          = 2015,
}

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Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
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