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Travelled to:
1 × Canada
1 × Japan
1 × Sweden
1 × Turkey
1 × USA
1 × United Kingdom
Collaborated with:
A.Albarelli F.Bergamasco M.Pelillo L.Cosmo E.Rodolà S.R.Bulò D.L.Dowe E.R.Hancock D.Hidovic G.Maggiore F.Sartoretto A.Cortesi A.Cavallarin L.Rossi S.Vascon M.Favaro P.Zanuttigh
Talks about:
approach (3) high (3) theoret (2) pairwis (2) robust (2) calibr (2) graph (2) tree (2) game (2) base (2)

Person: Andrea Torsello

DBLP DBLP: Torsello:Andrea

Contributed to:

ICPR 20142014
ICPR 20122012
SIGITE 20112011
ICPR 20102010
ICPR 20082008
ICPR v2 20042004
ICPR v1 20022002

Wrote 13 papers:

ICPR-2014-AlbarelliCBT #3d #online
High-Coverage 3D Scanning through Online Structured Light Calibration (AA, LC, FB, AT), pp. 4080–4085.
ICPR-2014-BergamascoCAT
Camera Calibration from Coplanar Circles (FB, LC, AA, AT), pp. 2137–2142.
ICPR-2014-CosmoABT #design #evaluation
Design and Evaluation of a Viewer-Dependent Stereoscopic Display (LC, AA, FB, AT), pp. 2861–2866.
ICPR-2012-AlbarelliBRVT #graph #higher-order #recognition #representation
A stable graph-based representation for object recognition through high-order matching (AA, FB, LR, SV, AT), pp. 3341–3344.
ICPR-2012-BergamascoATFZ #segmentation
Pairwise similarities for scene segmentation combining color and depth data (FB, AA, AT, MF, PZ), pp. 3565–3568.
SIGITE-2011-MaggioreTS #student
Engaging high school students in computer science via challenging applications (GM, AT, FS, AC), pp. 43–48.
ICPR-2010-AlbarelliRCT #approach #game studies #robust
Robust Figure Extraction on Textured Background: A Game-Theoretic Approach (AA, ER, AC, AT), pp. 360–363.
ICPR-2010-RodolaAT #approach #game studies #multi #robust
A Game-Theoretic Approach to Robust Selection of Multi-view Point Correspondence (ER, AA, AT), pp. 57–60.
ICPR-2008-BuloATP #approach #estimation #parametricity
A hypergraph-based approach to affine parameters estimation (SRB, AA, AT, MP), pp. 1–4.
ICPR-2008-TorselloBP #clustering
Beyond partitions: Allowing overlapping groups in pairwise clustering (AT, SRB, MP), pp. 1–4.
ICPR-2008-TorselloD #generative #graph #learning
Supervised learning of a generative model for edge-weighted graphs (AT, DLD), pp. 1–4.
ICPR-v2-2004-TorselloHP #metric
Four Metrics for Efficiently Comparing Attributed Trees (AT, DH, MP), pp. 467–470.
ICPR-v1-2002-TorselloH
Shape-Space from Tree-Union (AT, ERH), pp. 188–191.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
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