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Collaborated with:
G.M.Youngblood Frederick W. P. Heckel Priyesh N. Dixit Frederick William Poe Heckel Arthur Carroll
Talks about:
navig (4) mesh (3) decomposit (2) behavior (2) spatial (2) generat (2) charact (2) use (2) interfac (1) interact (1)

Person: D. Hunter Hale

DBLP DBLP: Hale:D=_Hunter

Contributed to:

AIIDE 20082008
AIIDE 20092009
FDG 20092009
AIIDE 20102010
FDG 20112011

Wrote 6 papers:

AIIDE-2008-HaleYD #composition #navigation #realtime
Automatically-generated Convex Region Decomposition for Real-time Spatial Agent Navigation in Virtual Worlds (DHH, GMY, PND).
AIIDE-2009-HaleY #3d #composition #generative #navigation
Full 3D Spatial Decomposition for the Generation of Navigation Meshes (DHH, GMY).
AIIDE-2009-HeckelYH #behaviour #design #interactive #interface #named
BehaviorShop: An Intuitive Interface for Interactive Character Design (FWPH, GMY, DHH).
FDG-2009-HeckelYH #navigation
Influence points for tactical information in navigation meshes (FWPH, GMY, DHH), pp. 79–85.
AIIDE-2010-YoungbloodHHC #agile #behaviour #development #game studies #using
Rapid Development of Characters in FPS/3PS Games Using Visually-Specified Behavior-based Control (GMY, FWPH, DHH, AC).
FDG-2011-HaleY #detection #navigation #using
Using navigation meshes for collision detection (DHH, GMY), pp. 316–318.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
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