Collaborated with:
L.E.Nacke G.F.Tondello Z.O.Toups ∅ Nicole K. Crenshaw Samantha N. Stahlke Rylan Koroluk R.Orji Giovanni Ribeiro Amanda Leo Deepika Vaddi Lisa Diamond Marc Busch Andrzej Marczewski
Talks about:
game (4) understand (3) toward (3) interfac (2) collect (2) object (2) digit (2) brain (2) user (2) difficulti (1)
Person: Rina R. Wehbe
DBLP: Wehbe:Rina_R=
Contributed to:
Wrote 9 papers:
- DiGRA-2013-WehbeN #analysis #game studies #human-computer #interface #research
- An Introduction to EEG Analysis Techniques and Brain-Computer Interfaces for Games User Researchers (RRW, LEN).
- CHI-PLAY-2014-Wehbe #challenge #comprehension
- Understanding difficulty, your brain and challenge (RRW), pp. 303–306.
- CHI-PLAY-2015-TondelloWSLKN #game studies #network
- CHI PLAYGUE: A Networking Game of Emergent Sociality (GFT, RRW, SNS, AL, RK, LEN), pp. 791–794.
- CHI-PLAY-2015-TondelloWTNC #comprehension #game studies #towards
- Understanding Player Attitudes Towards Digital Game Objects (GFT, RRW, ZOT, LEN, NKC), pp. 709–714.
- CHI-PLAY-2015-VaddiWTSKN #communication #validation
- Validating Test Chambers to Study Cooperative Communication Mechanics in Portal 2 (DV, RRW, ZOT, SNS, RK, LEN), pp. 721–726.
- CHI-PLAY-2015-WehbeN #comprehension #towards
- Towards Understanding the Importance of Co-Located Gameplay (RRW, LEN), pp. 733–738.
- CHI-PLAY-2016-TondelloWDBMN #gamification
- The Gamification User Types Hexad Scale (GFT, RRW, LD, MB, AM, LEN), pp. 229–243.
- CHI-PLAY-2016-ToupsCWTN #game studies #interface #quote #towards
- “The Collecting Itself Feels Good”: Towards Collection Interfaces for Digital Game Objects (ZOT, NKC, RRW, GFT, LEN), pp. 276–290.
- CHI-PLAY-2017-TondelloWORN #framework #game studies #taxonomy
- A Framework and Taxonomy of Videogame Playing Preferences (GFT, RRW, RO, GR, LEN), pp. 329–340.