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Tag #human-computer

429 papers:

EDMEDM-2019-HanWJZZ #framework #hybrid
A Human-Machine Hybrid Peer Grading Framework for SPOCs (YH, WW0, SJ, LZ, HZ0).
FDGFDG-2018-JacobM
Creative arcs in improvised human-computer embodied performances (MJ, BM), p. 6.
CASECASE-2018-SabattiniVFCMLV #adaptation #approach #evaluation
Methodological Approach for the Evaluation of an Adaptive and Assistive Human-Machine System (LS, VV, CF, JNC, AM, FL, BVH), pp. 57–62.
CIKMCIKM-2017-ZhuangLZF #hybrid #knowledge base #named #scalability
Hike: A Hybrid Human-Machine Method for Entity Alignment in Large-Scale Knowledge Bases (YZ, GL0, ZZ, JF), pp. 1917–1926.
CASECASE-2017-SabattiniVCMF #approach #design
Methodological approach for the design of a complex inclusive human-machine system (LS, VV, JNC, AM, CF), pp. 145–150.
ICPCICPC-2016-KothariTM #control flow #question
Human-machine resolution of Invisible Control Flow? (SK, AT, JM), pp. 1–4.
CoGVS-Games-2016-KerousL #interactive #interface #overview
Brain-Computer Interfaces - A Survey on Interactive Virtual Environments (BK, FL), pp. 1–4.
CIKMCIKM-2016-YanSZW #chat #online #quote #towards
“Shall I Be Your Chat Companion?”: Towards an Online Human-Computer Conversation System (RY, YS, XZ, HW0), pp. 649–658.
ICPRICPR-2016-MontenegroA #artificial reality #estimation #using
Gaze estimation using EEG signals for HCI in augmented and virtual reality headsets (JMFM, VA), pp. 1159–1164.
CoGVS-Games-2015-VourvopoulosLC #case study #experience #game studies #interface
The Effect of Prior Gaming Experience in Motor Imagery Training for Brain-Computer Interfaces: A Pilot Study (AV, FL, MCC), pp. 1–8.
CHICHI-2015-0001GH #challenge #design #framework
Bridging the Theory-Practice Gap: Lessons and Challenges of Applying the Attachment Framework for Sustainable HCI Design (CR, SG, EMH), pp. 1305–1314.
CHICHI-2015-AsthanaSG #analysis #assessment
Survival Analysis: Objective assessment of Wait Time in HCI (SA, PS, PG), pp. 367–376.
CHICHI-2015-BachourWFHRM #game studies #online #people #standard
Provenance for the People: An HCI Perspective on the W3C PROV Standard through an Online Game (KB, RW, MF, TDH, TR, LM), pp. 2437–2446.
CHICHI-2015-BerardR #assessment #learning #similarity #towards
The Transfer of Learning as HCI Similarity: Towards an Objective Assessment of the Sensory-Motor Basis of Naturalness (FB, ARC), pp. 1315–1324.
CHICHI-2015-ChilanaKW #case study #design #research
From User-Centered to Adoption-Centered Design: A Case Study of an HCI Research Innovation Becoming a Product (PKC, AJK, JOW), pp. 1749–1758.
CHICHI-2015-DesjardinsWO #research
Investigating Genres and Perspectives in HCI Research on the Home (AD, RW, WO), pp. 3073–3082.
CHICHI-2015-EntwistleRVBA #framework #research
Beyond the Individual: The Contextual Wheel of Practice as a Research Framework for Sustainable HCI (JME, MKR, NV, RSB, MSA), pp. 1125–1134.
CHICHI-2015-GiaccardiK #approach #experience
Foundations of Materials Experience: An Approach for HCI (EG, EK), pp. 2447–2456.
CHICHI-2015-HardingKDR #trust
HCI, Civic Engagement & Trust (MH, BK, ND, MR), pp. 2833–2842.
CHICHI-2015-MaiorPSW #reliability #using
Examining the Reliability of Using fNIRS in Realistic HCI Settings for Spatial and Verbal Tasks (HAM, MP, SCS, MLW), pp. 3039–3042.
CHICHI-2015-MunteanuMMROV #interactive #requirements
Situational Ethics: Re-thinking Approaches to Formal Ethics Requirements for Human-Computer Interaction (CM, HM, WM, MR, SO, JV), pp. 105–114.
CHICHI-2015-PanS #question #what
What if HCI Becomes a Fashion Driven Discipline? (YP, ES), pp. 2565–2568.
CHICHI-2015-PerrierDDAKUJ #communication #hybrid #women
Engaging Pregnant Women in Kenya with a Hybrid Computer-Human SMS Communication System (TP, ND, BD, RJA, JK, JU, GJS), pp. 1429–1438.
CHICHI-2015-PierceSHJGD #design
Expanding and Refining Design and Criticality in HCI (JP, PS, TH, TJ, WWG, CFD), pp. 2083–2092.
HCIDUXU-DD-2015-BarrosSRTBS #approach #interface #usability
A Usability Study of a Brain-Computer Interface Apparatus: An Ergonomic Approach (RQB, GS, CR, RT, MQB, MMS), pp. 224–236.
HCIDUXU-DD-2015-ChuanSA #evaluation #gesture #heuristic #interactive #usability
Usability Heuristics for Heuristic Evaluation of Gestural Interaction in HCI (NKC, AS, WFWA), pp. 138–148.
HCIDUXU-DD-2015-Fernandez #analysis #health #interactive
Interactive Digital Storytelling and HCI Techniques Applied for Edutainment in Interactive Health Projects: Analysis of Two USC’s Labyrinth Projects (JIMF), pp. 621–633.
HCIDUXU-DD-2015-GalaboN #design pattern #experience #user interface
A Posture HCI Design Pattern for Television Commerce Based on User Experience (RJG, CdSSN), pp. 191–203.
HCIDUXU-DD-2015-HeidtKPR #community
HCI and the Community of Non-users (MH, KK, LP, PR), pp. 44–52.
HCIDUXU-DD-2015-HertleinHVSW #usability #what
Practice What We Preach — Checking the Usability of HCI Conference Websites (FH, BH, MV, TS, CW), pp. 295–305.
HCIDUXU-DD-2015-RenziF #delphi
Delphi Method to Explore Future Scenario Possibilities on Technology and HCI (ABR, SFdF), pp. 644–653.
HCIDUXU-IXD-2015-DesouzartF #interactive
Human-Computer Interaction in Bed (GD, EF), pp. 596–605.
HCIDUXU-IXD-2015-Farkas #user interface
Defining HCI/UX Principles for Urban Environment (PF), pp. 346–356.
HCIDUXU-UI-2015-AmaralBBM #concept #women
Introducing Computer Science to Brazilian Girls in Elementary School Through HCI Concepts (MAA, SAB, CB, CM), pp. 141–152.
HCIDUXU-UI-2015-HeidtKBR #difference #gender
Incommensurable Writings — Examining the Status of Gender Difference Within HCI Coding Practices (MH, KK, AB, PR), pp. 196–205.
HCIHCI-DE-2015-BoscarioliBSB #challenge #concept #education #how #industrial
How to Join Theoretical Concepts, Industry Needs and Innovative Technologies in HCI Courses? The Big Challenge of Teaching HCI (CB, SAB, MSS, SDJB), pp. 27–36.
HCIHCI-DE-2015-SalgadoPG #challenge
Cultural Issues in HCI: Challenges and Opportunities (LS, RP, IG), pp. 60–70.
HCIHCI-DE-2015-VlachostergiouC
HCI and Natural Progression of Context-Related Questions (AV, GC, AR, SDK), pp. 530–541.
HCIHCI-DE-2015-ZhangBL #design #interactive
Emotional Engagement for Human-Computer Interaction in Exhibition Design (MZ, CdB, WL), pp. 542–549.
HCIHCI-IT-2015-BakaevA #complexity #optimisation #user interface
Defining and Optimizing User Interfaces Information Complexity for AI Methods Application in HCI (MB, TA), pp. 397–405.
HCIHCI-IT-2015-MijovicMMMKG #fault #predict #towards
Towards Creation of Implicit HCI Model for Prediction and Prevention of Operators’ Error (PM, MM, MM, IM, VK, IG), pp. 341–352.
HCIHCI-IT-2015-SarsharNR #analysis #on the #smarttech #usability
On the Usability of Smartphone Apps in Emergencies — An HCI Analysis of GDACSmobile and SmartRescue Apps (PS, VN, JR), pp. 765–774.
HCIHCI-UC-2015-ChagasMFC #case study #challenge #community #experience #optimisation #user interface
Prospecting HCI Challenges for Extreme Poverty Communities: Redefining and Optimizing User Experiences with Technology (DAC, CLBM, EF, CRMdC), pp. 281–290.
HCIHCI-UC-2015-MacielP #legacy
Post-mortem Digital Legacy: Possibilities in HCI (CM, VCP), pp. 339–349.
HCIHCI-UC-2015-OhJK #approach #simulation #using
Simulation of an Affordance-Based Human-Machine Cooperative Control Model Using an Agent-Based Simulation Approach (YgO, IJ, NK), pp. 226–237.
HCIHIMI-IKD-2015-GregoryD #information management #multi
Multisensory Information Processing for Enhanced Human-Machine Symbiosis (FDG, LD), pp. 354–365.
ICEISICEIS-v3-2015-LopesMBC #case study #design #interactive #modelling
Evaluating HCI Design with Interaction Modeling and Mockups — A Case Study (AL, ABM, SDJB, TC), pp. 79–87.
CASECASE-2015-LiuZ #adaptation #modelling #predict #process
Adaptive predictive ANFIS based human arm movement modeling and control in machine-human cooperative GTAW process (YL, YZ), pp. 1465–1470.
DACDAC-2015-WangJSX #adaptation #architecture #interface
Adaptive compressed sensing architecture in wireless brain-computer interface (AW, ZJ, CS, WX), p. 6.
CAVCAV-2015-MasciOZJCT
PVSio-web 2.0: Joining PVS to HCI (PM, PO, YZ, PLJ, PC, HWT), pp. 470–478.
CHI-PLAYCHI-PLAY-2014-CarterDNHG #game studies #overview #paradigm #research
Paradigms of games research in HCI: a review of 10 years of research at CHI (MC, JD, BN, MH, MRG), pp. 27–36.
CHICHI-2014-BachynskyiOPW #simulation
Is motion capture-based biomechanical simulation valid for HCI studies?: study and implications (MB, AO, GP, TW), pp. 3215–3224.
CHICHI-2014-DalsgardD #concept #research #theory and practice
Between theory and practice: bridging concepts in HCI research (PD, CD), pp. 1635–1644.
CHICHI-2014-DiSalvoLLJK #design #how #matter
Making public things: how HCI design can express matters of concern (CFD, JL, TL, TJ, TK), pp. 2397–2406.
CHICHI-2014-GrimpeHJ #design #policy #towards
Towards a closer dialogue between policy and practice: responsible design in HCI (BG, MH, MJ), pp. 2965–2974.
CHICHI-2014-HarveyGS
HCI as a means to prosociality in the economy (JH, DG, AS), pp. 2955–2964.
CHICHI-2014-HornbaekSBS #interactive
Is once enough?: on the extent and content of replications in human-computer interaction (KH, SSS, JABA, JGS), pp. 3523–3532.
CHICHI-2014-JacksonK #reuse
Breakdown, obsolescence and reuse: HCI and the art of repair (SJJ, LK), pp. 449–458.
CHICHI-2014-KnowlesBCL
Rethinking plan A for sustainable HCI (BK, LB, PC, ML), pp. 3593–3596.
CHICHI-2014-KuuttiB #research #towards
The turn to practice in HCI: towards a research agenda (KK, LJB), pp. 3543–3552.
CHICHI-2014-LindtnerHD #hardware
Emerging sites of HCI innovation: hackerspaces, hardware startups & incubators (SL, GDH, PD), pp. 439–448.
CHICHI-2014-Oulasvirta #automation #modelling
Automated nonlinear regression modeling for HCI (AO), pp. 3899–3902.
HCIDHM-2014-StreefkerkNMPD #challenge
HCI Challenges for Community-Based Disaster Recovery (JWS, MN, KM, RP, KvD), pp. 637–648.
HCIDUXU-DI-2014-HusseinMT #development #process #user interface #web
HCI Knowledge for UX Practices in the Web Development Process (IH, MM, AOMT), pp. 116–126.
HCIDUXU-DI-2014-LeiXCLCZLG #gesture #mobile #named
Gestures: The Reformer of the User’s Mental Model in Mobile HCI (TL, LX, KC, XL, YC, QZ, DL, SG), pp. 586–597.
HCIDUXU-TMT-2014-Brejcha #perspective
Ideologies in HCI: A Semiotic Perspective (JB), pp. 45–54.
HCIDUXU-TMT-2014-FilippiB #analysis #aspect-oriented #functional #interactive #nondeterminism
In-Depth Analysis of Non-deterministic Aspects of Human-Machine Interaction and Update of Dedicated Functional Mock-Ups (SF, DB), pp. 185–196.
HCIDUXU-TMT-2014-HeidtBR #design
Deconstructivist Design within HCI (MH, AB, PR), pp. 115–122.
HCIDUXU-TMT-2014-HeimgartnerS #agile #design #using
Using Agile Methods in Intercultural HCI Design Projects (RH, AS), pp. 123–129.
HCIHCI-AIMT-2014-CataniaPS #interactive #internet
Introducing Consciousnet : Internet Content as an Environment for Human-Machine Interaction (VC, DP, MS), pp. 382–393.
HCIHCI-AIMT-2014-Feng
Chinese Romanization and Its Application in HCI (ZF), pp. 406–416.
HCIHCI-AIMT-2014-LiapisKKX #approach #experience
Evaluating User’s Emotional Experience in HCI: The PhysiOBS Approach (AL, NK, CK, MNX), pp. 758–767.
HCIHCI-AIMT-2014-MehlerBL #gesture
Comparing Hand Gesture Vocabularies for HCI (AM, TvdB, AL), pp. 81–92.
HCIHCI-AIMT-2014-MeyerBDS #concept #development #information management #interactive
Development of Interaction Concepts for Touchless Human-Computer Interaction with Geographic Information Systems (RM, JB, JD, CMS), pp. 589–599.
HCIHCI-AIMT-2014-RederMFK #arduino #concept #interactive #interface #proving
Neural Interface Emotiv EPOC and Arduino: Brain-Computer Interaction in a Proof of Concept (EER, ARdQM, VRTF, FK), pp. 612–623.
HCIHCI-AIMT-2014-SiegertHPW #interactive
Discourse Particles and User Characteristics in Naturalistic Human-Computer Interaction (IS, MH, DP, AW), pp. 492–501.
HCIHCI-AS-2014-NerisRL #aspect-oriented #interactive #overview
A Systematic Review of Sustainability and Aspects of Human-Computer Interaction (VPdAN, KRdHR, RFL), pp. 742–753.
HCIHCI-TMT-2014-AraujoJ #interactive #modelling
Psychological Personas for Universal User Modeling in Human-Computer Interaction (CFdA, PTAJ), pp. 3–13.
HCIHCI-TMT-2014-AssilaOE #approach #evaluation #integration #quality #towards
Towards Qualitative and Quantitative Data Integration Approach for Enhancing HCI Quality Evaluation (AA, KMdO, HE), pp. 469–480.
HCIHCI-TMT-2014-BoscarioliSPBB #education
Charting the Landscape of HCI Education in Brazil (CB, MSS, ROP, SAB, SDJB), pp. 177–186.
HCIHCI-TMT-2014-Brahnam #modelling #prototype
HCI Prototyping and Modeling of Future Psychotherapy Technologies in Second Life (SB), pp. 273–284.
HCIHCI-TMT-2014-BuchdidB #case study #word
Is There HCI in IDTV? — An Exploratory Study on Their Words (SBB, MCCB), pp. 47–57.
HCIHCI-TMT-2014-Gross #education #interactive
Human-Computer Interaction Education and Diversity (TG), pp. 187–198.
HCIHCI-TMT-2014-LuzSN #generative #ontology #workflow
Generating Human-Computer Micro-task Workflows from Domain Ontologies (NL, NS, PN), pp. 98–109.
HCIHCI-TMT-2014-MorDHF #education #learning #online
Teaching and Learning HCI Online (EM, MGD, EH, NF), pp. 230–241.
HCIHCI-TMT-2014-SilvaCP #education #interactive #learning
Studio-Based Learning as a Natural Fit to Teaching Human-Computer Interaction (PAS, MEC, BJP), pp. 251–258.
HCIHIMI-DE-2014-BoscarioliVTR #clustering #tool support
Analyzing HCI Issues in Data Clustering Tools (CB, JV, MFT, VHR), pp. 22–33.
HCILCT-NLE-2014-SousaLD #towards #trust
A Model for Human-Computer Trust — Contributions Towards Leveraging User Engagement (SCS, DRL, PD), pp. 128–137.
HCILCT-TRE-2014-Ward #requirements
HCI Requirements for Young Primary School CALL Learners (MW), pp. 339–348.
ICPRICPR-2014-WilliamsCD #automation #on the #recognition
On Human Perception and Automatic Target Recognition: Strategies for Human-Computer Cooperation (DPW, MC, SD), pp. 4690–4695.
SIGITESIGITE-2013-Halstead-NusslochR #education #mobile
Leveraging HCI in teaching mobile, “anytime and everywhere” IT (RHN, HR), pp. 13–18.
DiGRADiGRA-2013-WehbeN #analysis #game studies #interface #research
An Introduction to EEG Analysis Techniques and Brain-Computer Interfaces for Games User Researchers (RRW, LEN).
CoGVS-Games-2013-LiarokapisVEP #game studies #interface
Assessing Brain-Computer Interfaces for Controlling Serious Games (FL, AV, AE, PP), pp. 1–4.
CHICHI-2013-FasteRES #design #distributed
Brainstorm, Chainstorm, Cheatstorm, Tweetstorm: new ideation strategies for distributed HCI design (HF, NR, RE, ES), pp. 1343–1352.
CHICHI-2013-Feinberg13a #concept #physics
Beyond digital and physical objects: the intellectual work as a concept of interest for HCI (MF), pp. 3317–3326.
CHICHI-2013-GaverBBBCHJP #approach #prototype
Indoor weather stations: investigating a ludic approach to environmental HCI through batch prototyping (WWG, JB, KB, AB, DWTC, MH, NJ, SP), pp. 3451–3460.
CHICHI-2013-HeklerKFB #behaviour #research #using
Mind the theoretical gap: interpreting, using, and developing behavioral theory in HCI research (EBH, PVK, JF, MPB), pp. 3307–3316.
CHICHI-2013-McMillanMC #guidelines #mobile #scalability
Categorised ethical guidelines for large scale mobile HCI (DM, AM, MC), pp. 1853–1862.
CHICHI-2013-OLearyWR #design #research
Q-methodology as a research and design tool for HCI (KO, JOW, EAR), pp. 1941–1950.
CHICHI-2013-PritchardV
Digital apartheid: an ethnographic account of racialised hci in Cape Town hip-hop (GWP, JV), pp. 2537–2546.
CHICHI-2013-SkoGM #online #parametricity
Non-parametric decision trees and online HCI (TS, HJG, MAM), pp. 2103–2106.
CHICHI-2013-VinesTCBWO #online #research
HCI in the press: online public reactions to mass media portrayals of HCI research (JV, AT, RC, MB, PCW, PO), pp. 1873–1882.
HCIDHM-HB-2013-KuzMMS #industrial #interactive #morphism #using
Using Anthropomorphism to Improve the Human-Machine Interaction in Industrial Environments (Part I) (SK, MPM, SM, CMS), pp. 76–85.
HCIDHM-HB-2013-MayerKS #industrial #interactive #morphism #using
Using Anthropomorphism to Improve the Human-Machine Interaction in Industrial Environments (Part II) (MPM, SK, CMS), pp. 93–100.
HCIDHM-SET-2013-Fass #biology #design #modelling
Putting in Perspective Human-Machine System Theory and Modeling: From Theoretical Biology to Artifacts Integrative Design and Organization — “Artem Augmented Human Project” (DF), pp. 316–325.
HCIDUXU-CXC-2013-Abdelnour-NoceraAMM #education #evaluation #performance #student
A Cross-Cultural Evaluation of HCI Student Performance — Reflections for the Curriculum (JLAN, AA, MM, SM), pp. 161–170.
HCIDUXU-CXC-2013-BlanklBH #development #lessons learnt
Lessons Learned from Projects in Japan and Korea Relevant for Intercultural HCI Development (MB, PB, RH), pp. 20–27.
HCIDUXU-CXC-2013-Heimgartner #design #question #user interface
Intercultural User Interface Design — Culture-Centered HCI Design — Cross-Cultural User Interface Design: Different Terminology or Different Approaches? (RH), pp. 62–71.
HCIDUXU-CXC-2013-SchoperH #design #lessons learnt #process #project management
Lessons from Intercultural Project Management for the Intercultural HCI Design Process (YS, RH), pp. 95–104.
HCIDUXU-NTE-2013-Danylak #analysis #gesture #interactive
Semiotic Analysis for Gestural and Emotional Human-Computer Interaction (RD), pp. 465–474.
HCIDUXU-PMT-2013-MonteiroSL #case study
Metacommunication and Semiotic Engineering: Insights from a Study with Mediated HCI (ITM, CSdS, CFL), pp. 115–124.
HCIDUXU-WM-2013-MeloSCC #evaluation #interface #people #visual notation #web
Ergonomic Evaluation of Websites Focusing on the Human-Computer Interface so as to Improve Access to the Web Especially by People with Visual Disabilities (ARM, MMS, FC, WC), pp. 257–264.
HCIHCI-AMTE-2013-BoscarioliBSPB #challenge #education
HCI Education in Brazil: Challenges and Opportunities (CB, SAB, MSS, ROP, SDJB), pp. 3–12.
HCIHCI-AMTE-2013-ChoY #collaboration #design #towards
Toward a New Design Philosophy of HCI: Knowledge of Collaborative Action of “We” Human-and-Technology (HC, JY), pp. 32–40.
HCIHCI-AMTE-2013-GalindoMPWF #aspect-oriented #education #interactive #student
Tuning an HCI Curriculum for Master Students to Address Interactive Critical Systems Aspects (MG, CM, PAP, MW, PF), pp. 51–60.
HCIHCI-AMTE-2013-HermannCW #industrial #interactive #manycore #parallel #platform
Parallel Rendering of Human-Computer Interaction Industrial Applications on Multi-/Many-Core Platforms (SH, AC, L(W), pp. 350–360.
HCIHCI-AMTE-2013-JanderA #evaluation #framework #interactive
Human-Machine Interaction Evaluation Framework (HJ, JA), pp. 221–230.
HCIHCI-AMTE-2013-TruePF #education
Confabulation in the Time of Transdisciplinarity: Reflection on HCI Education and a Call for Conversation (NT, JP, DF), pp. 128–136.
HCIHCI-III-2013-BlezingerSH #concept
Unifying Conceptual and Spatial Relationships between Objects in HCI (DB, AFgS, CH), pp. 10–18.
HCIHCI-III-2013-LinWWJ #for free #interface #mobile
A Mobile Brain-Computer Interface for Freely Moving Humans (YPL, YW, CSW, TPJ), pp. 448–453.
HCIHCI-IMT-2013-AlexandrisM #multi
Linguistic Processing of Implied Information and Connotative Features in Multilingual HCI Applications (CA, IM), pp. 13–22.
HCIHCI-IMT-2013-SchwallerBL #gesture
Two Handed Mid-Air Gestural HCI: Point + Command (MS, SB, DL), pp. 388–397.
HCIHCI-IMT-2013-TungGKM #interactive #multimodal #using
Multi-party Human-Machine Interaction Using a Smart Multimodal Digital Signage (TT, RG, TK, TM), pp. 408–415.
HCIHCI-UC-2013-NothdurftHM #trust
The Impact of Explanation Dialogues on Human-Computer Trust (FN, TH, WM), pp. 59–67.
HCIHIMI-D-2013-HungCLC #interface #novel #web
A Novel Human-Computer Interface for Browsing Web Data by Leaping Up Web Pages (CLH, CC, CCL, HCC), pp. 197–202.
HCIHIMI-LCCB-2013-FlachsbartEH #mobile #question
Are HCI Issues a Big Factor in Supply Chain Mobile Apps? (BF, CCE, MGH), pp. 450–456.
ICEISICEIS-v3-2013-BuchdidB #what #word
HCI in Context — What the Words Reveal about It (SBB, MCCB), pp. 134–142.
ICEISICEIS-v3-2013-GarciaGAF #architecture #community
HCI Architecture for Deaf Communities Cultural Inclusion and Citizenship (LSG, CG, DRA, SF), pp. 126–133.
DRRDRR-2012-CoetzerSS #collaboration #performance #verification
Efficient cost-sensitive human-machine collaboration for offline signature verification (JC, JPS, RS).
CSEETCSEET-2012-FengL #education #experience #re-engineering #student
An Experience of Teaching HCI to Undergraduate Software Engineering Students (GF, BL), pp. 125–129.
CHICHI-2012-Barkhuus #privacy #using
The mismeasurement of privacy: using contextual integrity to reconsider privacy in HCI (LB), pp. 367–376.
CHICHI-2012-DellVMCT #bias #exclamation #quote
“Yours is better!”: participant response bias in HCI (ND, VV, IM, EC, WT), pp. 1321–1330.
CHICHI-2012-FernaeusJT #thread
Revisiting the jacquard loom: threads of history and current patterns in HCI (YF, MJ, JT), pp. 1593–1602.
CHICHI-2012-FischerH #aspect-oriented #design
Urban HCI: spatial aspects in the design of shared encounters for media facades (PTF, EH), pp. 307–316.
CHICHI-2012-HupfeldR
Laying the table for HCI: uncovering ecologies of domestic food consumption (AH, TR), pp. 119–128.
CHICHI-2012-KaptelininN #perspective #towards
Affordances in HCI: toward a mediated action perspective (VK, BAN), pp. 967–976.
CHICHI-2012-TomlinsonSPPB
Collapse informatics: augmenting the sustainability & ICT4D discourse in HCI (BT, MSS, DJP, YP, EB), pp. 655–664.
ICEISICEIS-v1-2012-PrenzelR #design #interface #scheduling
Design of Human-computer Interfaces in Scheduling Applications (AP, GR), pp. 219–228.
ICEISICEIS-v3-2012-BrixiKN #interface #research #usability
Computer-Brain Interface Device Experimental Research — Study of Ergonomy and Usability in Business Environment (RB, JK, PN), pp. 86–90.
FDGFDG-2011-Lotte #3d #game studies #interface #question
Brain-computer interfaces for 3D games: hype or hope? (FL), pp. 325–327.
CHICHI-2011-BardzellB #design
Pleasure is your birthright: digitally enabled designer sex toys as a case of third-wave HCI (JB, SB), pp. 257–266.
CHICHI-2011-BardzellB11a #social #towards
Towards a feminist HCI methodology: social science, feminism, and HCI (SB, JB), pp. 675–684.
CHICHI-2011-Fallman #interactive
The new good: exploring the potential of philosophy of technology to contribute to human-computer interaction (DF), pp. 1051–1060.
CHICHI-2011-HourcadeB
HCI for peace: a call for constructive action (JPH, NEBR), pp. 443–452.
CHICHI-2011-KannabiranBB #how #research
How HCI talks about sexuality: discursive strategies, blind spots, and opportunities for future research (GK, JB, SB), pp. 695–704.
CHICHI-2011-KlasnjaCP #behaviour #health #how #research
How to evaluate technologies for health behavior change in HCI research (PVK, SC, WP), pp. 3063–3072.
CHICHI-2011-MassimiOBK #matter #research
Matters of life and death: locating the end of life in lifespan-oriented hci research (MM, WO, RB, DSK), pp. 987–996.
CHICHI-2011-OHaraSH #interactive
Embodiment in brain-computer interaction (KO, AS, RHRH), pp. 353–362.
CHICHI-2011-QuekBWMTPST #design #development #interactive #interface #simulation #social
Simulating the feel of brain-computer interfaces for design, development and social interaction (MQ, DB, JW, RMS, MT, SP, MS, MT), pp. 25–28.
CHICHI-2011-ToomimKPL #interactive #metric #towards
Utility of human-computer interactions: toward a science of preference measurement (MT, TK, CP, JAL), pp. 2275–2284.
CHICHI-2011-VihavainenMSCC #collaboration #mobile #music #social #video
We want more: human-computer collaboration in mobile social video remixing of music concerts (SV, SM, LS, FC, IDDC), pp. 287–296.
HCIDHM-2011-Maier #interactive #recognition
Implicit Human-Computer Interaction by Posture Recognition (EM), pp. 143–150.
HCIDHM-2011-SchafferSM #interactive #multimodal
A Model of Shortcut Usage in Multimodal Human-Computer Interaction (SS, RS, SM), pp. 337–346.
HCIDUXU-v1-2011-HeimgartnerWS #design #quality
The Necessity of Personal Freedom to Increase HCI Design Quality (RH, HW, AS), pp. 62–68.
HCIDUXU-v1-2011-Pratschke #image #matter #visual notation #why
Why History Matters: Visual Innovation and the Role of Image Theory in HCI (MP), pp. 277–284.
HCIDUXU-v2-2011-Cai #assessment #interactive #protocol
A Camera-Aided Legibility Assessment Protocol of Displays for Enhanced Human-Computer Interaction (HC), pp. 359–367.
HCIDUXU-v2-2011-Capra #behaviour #web
HCI Browser: A Tool for Administration and Data Collection for Studies of Web Search Behaviors (RC), pp. 259–268.
HCIDUXU-v2-2011-HeimgartnerTW #design
Empathy as Key Factor for Successful Intercultural HCI Design (RH, LWT, HW), pp. 557–566.
HCIDUXU-v2-2011-KimU #collaboration #design #interactive #web
Peru Digital: Approaching Interactive Digital Storytelling and Collaborative Interactive Web Design through Digital Ethnography, HCI, and Digital Media (SJK, NMU), pp. 20–28.
HCIHCI-DDA-2011-CharfiEKM #analysis #automation #evaluation #interactive #network #towards
Towards an Automatic Analysis of Interaction Data for HCI Evaluation Application to a Transport Network Supervision System (SC, HE, CK, FM), pp. 175–184.
HCIHCI-DDA-2011-EngelMF #interactive #user interface
HCI Patterns as a Means to Transform Interactive User Interfaces to Diverse Contexts of Use (JE, CM, PF), pp. 204–213.
HCIHCI-DDA-2011-OttoFR #flexibility #middleware
Message Oriented Middleware for Flexible Wizard of Oz Experiments in HCI (MO, RF, DFR), pp. 121–130.
HCIHCI-DDA-2011-PeregoTGA #evaluation #interface
Psychometric Evaluation with Brain-Computer Interface (PP, ACT, CG, GA), pp. 406–413.
HCIHCI-DDA-2011-Shneiderman #challenge #social
Technology-Mediated Social Participation: The Next 25 Years of HCI Challenges (BS), pp. 3–14.
HCIHCI-ITE-2011-EdlingerHG #hybrid #interface #smarttech
A Hybrid Brain-Computer Interface for Smart Home Control (GE, CH, CG), pp. 417–426.
HCIHCI-ITE-2011-HowleyR #interactive #modelling
Modeling the Rhetoric of Human-Computer Interaction (IKH, CPR), pp. 341–350.
HCIHCI-ITE-2011-PoorJ #interactive
Introducing Animatronics to HCI: Extending Reality-Based Interaction (GMP, RJKJ), pp. 593–602.
HCIHCI-ITE-2011-TanakaMK #case study #interactive #interface #multi
Experimental Study on Appropriate Reality of Agents as a Multi-modal Interface for Human-Computer Interaction (KT, TM, KK), pp. 613–622.
HCIHCI-ITE-2011-ZhangAR #interactive #multi
Developing and Exploiting a Multilingual Grammar for Human-Computer Interaction (XZ, RA, DFR), pp. 396–405.
HCIHCI-MIIE-2011-OehlSTHP #approach #detection #interactive
Improving Human-Machine Interaction — A Non Invasive Approach to Detect Emotions in Car Drivers (MO, FWS, TKT, RH, HRP), pp. 577–585.
HCIHCI-MIIE-2011-RiahiRM #generative #mobile #specification #verification #xml
XML in Formal Specification, Verification and Generation of Mobile HCI (IR, MR, FM), pp. 92–100.
HCIHCI-UA-2011-KhairatG #communication #interactive
Clinical Communication: Human-Computer and Human-Human Interactions (SSK, YG), pp. 182–191.
HCIHIMI-v1-2011-TewsOSHF #interactive
Emotional Human-Machine Interaction: Cues from Facial Expressions (TKT, MO, FWS, RH, HF), pp. 641–650.
HCIIDGD-2011-RinconBCPC #community #interactive
Human-Computer Interaction as an Instrument for Strengthening Culture and Language of a Colombian Native Community (SRR, AB, GC, FP, TRC), pp. 556–565.
ICEISICEIS-v4-2011-ZhaoH #comprehension #empirical #game studies
Understanding HCI Issues of Browser Game Playing in China — An Empirical Study (FZ, QH), pp. 254–260.
SACSAC-2011-AlencarRB #composition #evaluation #hybrid
Composition of HCI evaluation methods for hybrid virtual environments (MFCA, ABR, SDJB), pp. 1237–1244.
ITiCSEITiCSE-2010-Aberg #challenge #education #student
Challenges with teaching HCI early to computer students (), pp. 3–7.
CHICHI-2010-Bardzell #design
Feminist HCI: taking stock and outlining an agenda for design (SB), pp. 1301–1310.
CHICHI-2010-DiSalvoSB
Mapping the landscape of sustainable HCI (CFD, PS, HB), pp. 1975–1984.
CHICHI-2010-EdwardsNP #framework #problem
The infrastructure problem in HCI (WKE, MWN, ESP), pp. 423–432.
CHICHI-2010-FriedmanN #community #design #information management #multi #research
Multi-lifespan information system design: a research initiative for the hci community (BF, LPN), pp. 2243–2246.
CHICHI-2010-YukselDTS #interface #multi #novel #using
A novel brain-computer interface using a multi-touch surface (BFY, MD, JT, AS), pp. 855–858.
ICPRICPR-2010-AmcalarC #design #evaluation #implementation #interface #realtime
Design, Implementation and Evaluation of a Real-Time P300-based Brain-Computer Interface System (AA, ), pp. 117–120.
ICPRICPR-2010-AngGLLNC #interface
A Brain-Computer Interface for Mental Arithmetic Task from Single-Trial Near-Infrared Spectroscopy Brain Signals (KKA, CG, KL, JQL, SN, BC), pp. 3764–3767.
ICPRICPR-2010-ArgunsahC #approach #classification #interface
AR-PCA-HMM Approach for Sensorimotor Task Classification in EEG-based Brain-Computer Interfaces (AOA, ), pp. 113–116.
ICPRICPR-2010-SattiGCP #adaptation #interface
A Covariate Shift Minimisation Method to Alleviate Non-stationarity Effects for an Adaptive Brain-Computer Interface (ARS, CG, DC, GP), pp. 105–108.
SEKESEKE-2010-CintoP #design #guidelines #interface
Human-Computer Interface Design Guidelines: An Expert System (TC, CSAP), pp. 361–366.
SEKESEKE-2010-Yeh #animation #interactive #learning
The effects of human-computer interaction modes for weak learners in an animation learning environment (YFY), pp. 18–23.
DiGRADiGRA-2009-KoBOR #case study #interface
A Study on New Gameplay Based on Brain-Computer Interface (MK, KB, GO, TR).
CHICHI-2009-BergstromK #clustering #topic
Conversation clusters: grouping conversation topics through human-computer dialog (TB, KK), pp. 2349–2352.
CHICHI-2009-DiSalvoBKS
Nourishing the ground for sustainable HCI: considerations from ecologically engaged art (CFD, KB, NK, PS), pp. 385–394.
CHICHI-2009-IsbisterH #challenge #design #evaluation #on the
On being supple: in search of rigor without rigidity in meeting new design and evaluation challenges for HCI practitioners (KI, KH), pp. 2233–2242.
CHICHI-2009-RosenholtzTSW #design
An intuitive model of perceptual grouping for HCI design (RR, NRT, NSB, MW), pp. 1331–1340.
CHICHI-2009-SauvanLLC #interface #performance
A performance model of selection techniques for p300-based brain-computer interfaces (JBS, AL, FL, GC), pp. 2205–2208.
HCIDHM-2009-RobbinsCM #architecture #modelling
Bridging the Gap between HCI and DHM: The Modeling of Spatial Awareness within a Cognitive Architecture (BR, DWC, AM), pp. 295–304.
HCIHCD-2009-CantoniBFB #requirements #using
Playful Holistic Support to HCI Requirements Using LEGO Bricks (LC, LB, MF, DB), pp. 844–853.
HCIHCD-2009-MoundalexisDR #development #interactive
Integrating Human-Computer Interaction Artifacts into System Development (MM, JD, KR), pp. 284–291.
HCIHCD-2009-RuggeRS #development #process #smarttech #towards
Changes of HCI Methods towards the Development Process of Wearable Computing Solutions (IR, CR, BSR), pp. 302–311.
HCIHCI-AUII-2009-BlanchardML #approach #ontology
Addressing the Interplay of Culture and Affect in HCI: An Ontological Approach (EGB, RM, SPL), pp. 575–584.
HCIHCI-AUII-2009-KubickiLLSKC #interactive #using
New Human-Computer Interactions Using Tangible Objects: Application on a Digital Tabletop with RFID Technology (SK, SL, YL, PDS, CK, JC), pp. 446–455.
HCIHCI-AUII-2009-SongPJPKJ #effectiveness #interactive #multi #using
Multi-pointing Method Using a Desk Lamp and Single Camera for Effective Human-Computer Interaction (TS, TCP, SJ, JHP, KHK, JWJ), pp. 520–525.
HCIHCI-NIMT-2009-Allison #adaptation #generative #interface
The I of BCIs: Next Generation Interfaces for Brain-Computer Interface Systems That Adapt to Individual Users (BZA), pp. 558–568.
HCIHCI-NIMT-2009-GastBRRWMR #analysis #gesture #interactive
Did I Get It Right: Head Gestures Analysis for Human-Machine Interactions (JG, AB, TR, GR, FW, CM, BR), pp. 170–177.
HCIHCI-NIMT-2009-Jain #multimodal #using
Value of Using Multimodal Data in HCI Methodologies (JJ), pp. 48–57.
HCIHCI-NIMT-2009-RehrlBGRW #interface #named #novel
cfHMI: A Novel Contact-Free Human-Machine Interface (TR, AB, JG, GR, FW), pp. 246–254.
HCIHCI-NIMT-2009-Schalk
Sensor Modalities for Brain-Computer Interfacing (GS), pp. 616–622.
HCIHCI-NIMT-2009-SellersTSMVM #interface #novel
A Novel Dry Electrode for Brain-Computer Interface (EWS, PJT, WAS, TM, TMV, RM), pp. 623–631.
HCIHCI-NT-2009-AhmedMB #interactive
Aesthetics in Human-Computer Interaction: Views and Reviews (SUA, AAM, KB), pp. 559–568.
HCIHCI-NT-2009-AsteriadisKK #feature model
Feature Extraction and Selection for Inferring User Engagement in an HCI Environment (SA, KK, SDK), pp. 22–29.
HCIHCI-NT-2009-BullingerB #collaboration #development #interactive
Collaborative Development and New Devices for Human-Computer Interaction (HJB, GB), pp. 789–795.
HCIHCI-NT-2009-Chi #design #interactive
A Position Paper on “Living Laboratories”: Rethinking Ecological Designs and Experimentation in Human-Computer Interaction (EHC), pp. 597–605.
HCIHCI-NT-2009-Park #research
Psychophysiology as a Tool for HCI Research: Promises and Pitfalls (BP), pp. 141–148.
HCIHCI-VAD-2009-Al-NanihAO #approach #health #information management #modelling
New Health Information Systems (HIS) Quality-in-Use Model Based on the GQM Approach and HCI Principles (RAN, HAN, OO), pp. 429–438.
HCIHCI-VAD-2009-FicarraR #interactive
CAD and Communicability: A System That Improves the Human-Computer Interaction (FVCF, RAR), pp. 468–477.
HCIHCI-VAD-2009-JelinSDMB #education #question
HCI Professional Involvement in k-12 Education: On Target or Missing the Mark? (MJ, AS, JD, DM, DB), pp. 111–118.
HCIHIMI-DIE-2009-LeuchterM #interface
Distribution of Human-Machine Interfaces in System-of-Systems Engineering (SL, DM), pp. 271–278.
HCIHIMI-II-2009-ItoTHNYUST #interface
Clinical Usefulness of Human-Computer Interface for Training Targeted Facial Expression: Application to Patients with Cleft Lip and/or Palate (KI, AT, SH, SN, MY, SU, NS, KT), pp. 513–521.
HCIIDGD-2009-LinLSL #design #interactive
Cultural Aspect of Interaction Design beyond Human-Computer Interaction (RL, PHL, WSS, SHL), pp. 49–58.
HCIIDGD-2009-TungSDL #interactive
A Cross-Cultural Study on the Perception of Sociability within Human-Computer Interaction (FWT, KS, YSD, TYL), pp. 135–144.
HCIOCSC-2009-FaiolaS #experience #interactive
Flow Experience in Second Life: The Impact of Telepresence on Human-Computer Interaction (AF, OVS), pp. 574–583.
KEODKEOD-2009-KoitRO #information management #interactive #representation
Knowledge Representation for Human-machine Interaction (MK, TR, ), pp. 396–399.
CoGCIG-2008-PourGAGC #development #distributed #framework #game studies #generative #interface #platform #video
Brain-computer interface: Next generation thought controlled distributed video game development platform (PAP, TG, OA, GDG, RAC), pp. 251–257.
CHICHI-2008-GrimesH #research
Celebratory technology: new directions for food research in HCI (AG, RH), pp. 467–476.
CHICHI-2008-WrightM #experience
Empathy and experience in HCI (PCW, JCM), pp. 637–646.
ICEISICEIS-HCI-2008-LoiselCK #design #interactive #modelling
Modeling Human Interaction to Design a Human-Computer Dialog System (AL, NC, JPK), pp. 227–232.
ICPRICPR-2008-LotteML #design #interface #self
Pattern rejection strategies for the design of self-paced EEG-based Brain-Computer Interfaces (FL, HM, AL), pp. 1–5.
CHICHI-2007-AdamczykT #collaboration #education #multi #novel #requirements
Supporting multidisciplinary collaboration: requirements from novel HCI education (PDA, MBT), pp. 1073–1076.
CHICHI-2007-BoehnerVSD #how
How HCI interprets the probes (KB, JV, PS, PD), pp. 1077–1086.
CHICHI-2007-HalversonH #interactive #predict #visual notation
A minimal model for predicting visual search in human-computer interaction (TH, AJH), pp. 431–434.
CHICHI-2007-ShehanE #network #question #what
Home networking and HCI: what hath god wrought? (ES, WKE), pp. 547–556.
CHICHI-2007-ZimmermanFE #design #interactive #research
Research through design as a method for interaction design research in HCI (JZ, JF, SE), pp. 493–502.
HCIDHM-2007-Soltysinski #interactive #multimodal #novel
Novel Methods for Human-Computer Interaction in Multimodal and Multidimensional Noninvasive Medical Imaging (TS), pp. 717–726.
HCIDHM-2007-WangYLLT #interface
Brain-Computer Interfaces Based on Attention and Complex Mental Tasks (JW, NY, HL, ML, CT), pp. 467–473.
HCIHCI-AS-2007-IdoughiK #towards #web #web service
Towards Web Services Oriented Unified Supervisory HCI (DI, CK), pp. 916–925.
HCIHCI-IDU-2007-BartneckL #towards
HCI and the Face: Towards an Art of the Soluble (CB, MJL), pp. 20–29.
HCIHCI-IDU-2007-Forsman #experience #research #tool support #using
After Hurricane Katrina: Post Disaster Experience Research Using HCI Tools and Techniques (CF), pp. 78–87.
HCIHCI-IDU-2007-Janlert #concept #interactive #interface
The Evasive Interface — The Changing Concept of Interface and the Varying Role of Symbols in Human-Computer Interaction (LEJ), pp. 117–126.
HCIHCI-IDU-2007-MartinR #design #pattern matching
Structurally Supported Design of HCI Pattern Languages (CM, AR), pp. 1159–1167.
HCIHCI-IDU-2007-SeifertK #interactive
Entelechy and Embodiment in (Artistic) Human-Computer Interaction (US, JHK), pp. 929–938.
HCIHCI-IDU-2007-TesorieroMLG #design pattern
HCI Design Patterns for PDA Running Space Structured Applications (RT, FMS, MDL, JAG), pp. 1206–1215.
HCIHCI-IPT-2007-KimKL #implementation #interactive #multi
Implementation of Multi-touch Tabletop Display for HCI (Human Computer Interaction) (SGK, JWK, CWL), pp. 854–863.
HCIHCI-IPT-2007-PhamJYWA #interface #locality #novel
A Novel Human-Computer Interface Based on Passive Acoustic Localisation (DTP, ZJ, MY, ZW, MAK), pp. 901–909.
HCIHCI-IPT-2007-ZhangHHLCS #interactive #research
The Research on Human-Computer Interaction in Ambient Intelligence (YZ, YH, ZH, HL, RC, HS), pp. 1030–1039.
HCIHCI-MIE-2007-Alexandris #quote #semantics #using
“Show and Tell”: Using Semantically Processable Prosodic Markers for Spatial Expressions in an HCI System for Consumer Complaints (CA), pp. 13–22.
HCIHCI-MIE-2007-ZhangZLY #interactive
Human-Computer Interaction System Based on Nose Tracking (LZ, FZ, WL, XY), pp. 769–778.
HCIHIMI-IIE-2007-DavcevAIK #image
HCI for m-Learning in Image Processing by Handhelds (DD, MA, DI, AK), pp. 299–308.
HCIHIMI-IIE-2007-KimKC
TCP NJ+ for Wireless HCI (JK, JK, HC), pp. 572–581.
HCIHIMI-IIE-2007-MyojinNKN #interactive #process #prototype #type system
Friendly Process of Human-Computer Interaction — A Prototype System in Nostalgic World (SM, MN, HK, SN), pp. 102–109.
HCIHIMI-IIE-2007-SchmidtRWMF #development #interface #video
Development of an Augmented Vision Video Panorama Human-Machine Interface for Remote Airport Tower Operation (MS, MR, BW, CM, NF), pp. 1119–1128.
HCIHIMI-IIE-2007-ShinPCC #ad hoc #energy #mobile #network #performance
Energy Efficient Route Discovery for Mobile HCI in Ad-Hoc Networks (KS, KP, MYC, HC), pp. 635–644.
HCIHIMI-MTT-2007-AgarwalP #information management
HCI and Information Search: Capturing Task and Searcher Characteristics Through “User Ability to Specify Information Need” (NKA, DCCP), pp. 373–382.
HCIHIMI-MTT-2007-BullingerSP #interactive
Signposts to Tomorrow’s Human-Computer Interaction (HJB, DS, MP), pp. 571–574.
HCIHIMI-MTT-2007-LeeLKC #analysis #correlation #mobile
Correlation Analysis of Available Bandwidth Estimators for Mobile HCI (DL, CL, JK, JWC), pp. 687–696.
HCIHIMI-MTT-2007-MullerKDCB #machine learning
Machine Learning and Applications for Brain-Computer Interfacing (KRM, MK, GD, GC, BB), pp. 705–714.
HCIHIMI-MTT-2007-ParkPLC #adaptation #framework #mobile #network #power management
A Network Framework on Adaptive Power Management in HCI Mobile Terminals (HP, KP, TJL, HC), pp. 728–737.
HCIHIMI-MTT-2007-YangDJB
Human-Friendly HCI Method for the Control of Home Appliance (SEY, JHD, HJ, ZB), pp. 218–226.
HCIHIMI-MTT-2007-YooYL #behaviour #design
Information Behaviors of HCI Professionals: Design of Intuitive Reference System for Technologies (EY, MY, YL), pp. 237–246.
HCIOCSC-2007-CetinVF #analysis #development #distributed
An Analysis of Involvement of HCI Experts in Distributed Software Development: Practical Issues (, DV, SF), pp. 32–40.
HCIOCSC-2007-ViorresXSVKD #challenge #development #open source
Major HCI Challenges for Open Source Software Adoption and Development (NV, PX, MS, EV, PK, JD), pp. 455–464.
ICEISICEIS-HCI-2007-ArjunanWKY #recognition #speech #using
Silent Bilingual Vowel Recognition — Using fSEMG for HCI based Speech Commands (SPA, HW, DKK, WCY), pp. 68–78.
ICEISICEIS-HCI-2007-Godet-BarRDJ #analysis
Interactional Objects: HCI Concerns in the Analysis Phase of the Symphony Method (GGB, DR, SDC, DJ), pp. 37–44.
SEKESEKE-2007-FerriGP #approach #interactive #multimodal
An Approach to Multimodal Input Interpretation in Human-Computer Interaction (FF, PG, SP), pp. 664–669.
SEKESEKE-2007-KangK #interactive #novel
Human-Computer Interaction for a Novel Arm-wrestling Robot (CgK, HyK), p. 676–?.
ITiCSEITiCSE-2006-KoppelmanD
Creating a realistic context for team projects in HCI (HK, BvD), pp. 58–62.
ITiCSEITiCSE-2006-PlimmerA #education #learning
Peer teaching extends HCI learning (BP, RA), pp. 53–57.
CHICHI-2006-PearsonHBPN #adaptation #behaviour #how #word
Adaptive language behavior in HCI: how expectations and beliefs about a system affect users’ word choice (JP, JH, HPB, MJP, CN), pp. 1177–1180.
CHICHI-2006-PlouznikoffPRD #interactive #interface #smarttech
Enhancing human-machine interactions: virtual interface alteration through wearable computers (AP, NP, JMR, MD), pp. 373–376.
ICEISICEIS-HCI-2006-GravierF #adaptation #collaboration #named
E-Instrumentation: A Collaborative and Adaptative Intelligent HCI for Remote Control of Devices (CG, JF), pp. 87–93.
ICMLICML-2006-SongE #interface #learning
Classifying EEG for brain-computer interfaces: learning optimal filters for dynamical system features (LS, JE), pp. 857–864.
ICPRICPR-v1-2006-ZhangG #interface #kernel #locality
A Kernel-based Signal Localization Method for NIRS Brain-computer Interfaces (HZ, CG), pp. 1158–1161.
ICPRICPR-v1-2006-ZhuWCW #classification #interface #predict
GMM-Based Classification Method for Continuous Prediction in Brain-Computer Interface (XZ, JW, YC, YW), pp. 1171–1174.
ITiCSEITiCSE-2005-Cox #approach #functional #programming
A pragmatic HCI approach: engagement by reinforcing perception with functional dsesign and programming (DC), pp. 39–43.
SEFMSEFM-2005-CeroneLC #analysis #formal method #interactive #model checking #using
Formal Analysis of Human-computer Interaction using Model-checking (AC, PAL, SC), pp. 352–362.
CHICHI-2005-OulasvirtaTRK #interactive #mobile
Interaction in 4-second bursts: the fragmented nature of attentional resources in mobile HCI (AO, ST, VR, JK), pp. 919–928.
SEKESEKE-2005-MorenoS #usability
Helping Software Engineers to Incorporate HCI Usability Features (AMM, MISS), pp. 719–726.
CSEETCSEET-2004-Milewski #learning
Software Engineers and HCI Practitioners Learning to Work Together: A Preliminary Look at Expectations (AEM), pp. 45–49.
ITiCSEITiCSE-2004-Liffick
Introducing assistive technology in an HCI course (BWL), p. 232.
ITiCSEITiCSE-2004-Liffick04a
An assistive technology project for an HCI course (BWL), p. 273.
ICSEICSE-2004-KazmanBJ #interactive #re-engineering
Bridging the Gaps II: Bridging the Gaps between Software Engineering and Human-Computer Interaction (RK, LB, BEJ), pp. 773–774.
CHICHI-2003-Fallman #interactive
Design-oriented human-computer interaction (DF), pp. 225–232.
ICSEICSE-2003-KazmanBB #interactive #re-engineering
Bridging the Gaps Between Software Engineering and Human-Computer Interaction (RK, LJB, JB), pp. 777–778.
ITiCSEITiCSE-2002-Chalk #aspect-oriented #education #learning #using
Evaluating the use of a virtual learning environment for teaching aspects of HCI (PC), pp. 125–129.
CHICHI-2002-ScottLK #optimisation
Investigating human-computer optimization (SDS, NL, GWK), pp. 155–162.
ICPRICPR-v1-2002-TerrillonPNY #detection #image #interactive #recognition #robust
Robust Face Detection and Hand Posture Recognition in Color Images for Human-Machine Interaction (JCT, AP, YN, KY), pp. 204–209.
CSEETCSEET-2001-VeerV #component #education #interface #re-engineering
The Human-Computer Interface is the System: A Plea for a Poor Man’s HCI Component in Software Engineering Curricula (GCvdV, HvV), p. 276–?.
ITiCSEITiCSE-2001-Vat #design #education #synthesis
Teaching HCI with scenario-based design: the constructivist’s synthesis (KHV), pp. 9–12.
KDDKDD-2001-Aggarwal #clustering #effectiveness
A human-computer cooperative system for effective high dimensional clustering (CCA), pp. 221–226.
ITiCSEITiCSE-2000-FaulknerC #re-engineering #usability
Enter the usability engineer: integrating HCI and software engineering (XF, FC), pp. 61–64.
ITiCSEITiCSE-2000-KopplemanMDV #design #distance #education
Team projects in distance education: a case in HCI design (HK, CvdM, EMAGvD, GCvdV), pp. 97–100.
ICPRICPR-v2-2000-HongoOYY #gesture #interactive #recognition
Face and Hand Gesture Recognition for Human-Computer Interaction (HH, MO, MY, KY), pp. 2921–2924.
ICPRICPR-v2-2000-VarstaHMM #interface #performance #set
Evaluating the Performance of Three Feature Sets for Brain-Computer Interfaces with an Early Stopping MLP Committee (MV, JH, JdRM, JM), pp. 2907–2910.
CHICHI-1999-KunoINS #behaviour #interactive
Combining Observations of Intentional and Unintentional Behaviors for Human-Computer Interaction (YK, TI, SN, YS), pp. 238–245.
HCIHCI-CCAD-1999-AntonaAS #approach #design #grammarware
A grammar-based approach for populating HCI design spaces (MA, DA, CS), pp. 843–847.
HCIHCI-CCAD-1999-BarretoSA #interface
Hands-off human-computer interfaces for individuals with severe motor disabilities (AB, SS, MA), pp. 970–974.
HCIHCI-CCAD-1999-BekiarisO
Improved HCI accessibility: An account of costs involved (EB, PO), pp. 853–857.
HCIHCI-CCAD-1999-FurutaOK #interface
Intelligent plant human-machine interface based on intent inferencing (KF, YO, SK), pp. 1192–1196.
HCIHCI-CCAD-1999-HedmanL #community #requirements
Orientation versus accomodation — new requirements for the HCI of digital communities (AH, SL), pp. 457–461.
HCIHCI-CCAD-1999-Iakovidis #health #perspective
User acceptance in health telematics: an HCI perspective (II), pp. 863–867.
HCIHCI-CCAD-1999-KutayHW #learning
Achieving learning outcomes in HCI for computing — an experiential testbed (CK, PH, GW), pp. 626–631.
HCIHCI-CCAD-1999-Loftin #interactive
Human-Computer Interactions in shared virtual environments (RBL), pp. 1120–1123.
HCIHCI-CCAD-1999-MatsumotoNMK #interactive #learning #process
Learning human-computer interactive process of learning with intelligence tutoring systems (TM, HN, EM, KK), pp. 1216–1220.
HCIHCI-CCAD-1999-NakayasuNNNK #design
Human-computer cooperative work for design and production cycle (HN, MN, EN, YN, TK), pp. 1226–1230.
HCIHCI-CCAD-1999-Sandhu #information management #people
HCI public service information systems focused on the needs of disabled and older people (JSS), pp. 927–931.
HCIHCI-CCAD-1999-Sutcliffe #design #information retrieval
Developing HCI design principles for information retrieval applications (AGS), pp. 90–96.
HCIHCI-CCAD-1999-Weber #challenge #design #sketching
Design for all — a sketch of challenges for HCI designers (HW), pp. 777–781.
HCIHCI-EI-1999-Adam #interface #specification
Specifications of Human-Machine Interfaces for Helping Cooperation in Human Organizations (EA), pp. 311–315.
HCIHCI-EI-1999-BoucseinS #interactive #multi
Coping with Psychophysiological Stress during Multi-Tasking in Human-Computer Interaction (WB, FS), pp. 197–200.
HCIHCI-EI-1999-Canamero #question #what
What Emotions are Necessary for HCI? (DC), pp. 838–842.
HCIHCI-EI-1999-CarbonellD #empirical #gesture #multimodal #speech #using
Empirical data on the use of speech and gestures in a multimodal human-computer environment (NC, PD), pp. 446–450.
HCIHCI-EI-1999-ChengYH #design #distributed #interface #learning
Cognition and Learning in Distributed Design Environments: Experimental Studies and Human-Computer Interfaces (FC, YHY, HH), pp. 631–635.
HCIHCI-EI-1999-ChiouW #design
An Ergonomic Design of EMG Signal Controlled HCI for Stroke Patients (WKC, MKW), pp. 745–749.
HCIHCI-EI-1999-Czerwinski #generative #research
Research Methods for Next Generation HCI (MC), pp. 1103–1107.
HCIHCI-EI-1999-Fischer #design #interface #speech
Repeats, Reformulations, and Emotional Speech: Evidence for the Design of Human-Computer Speech Interfaces (KF), pp. 560–565.
HCIHCI-EI-1999-HienzMSA #communication #multimodal
Multimodal Human-Computer Communication in Technical Applications (HH, JM, RS, SA), pp. 755–759.
HCIHCI-EI-1999-Kuutti99a #community #interface #question
Small interfaces — a blind spot of the academical HCI community? (KK), pp. 710–714.
HCIHCI-EI-1999-NtuenH #interactive
Intelligent Objects in Human-Computer Interaction (CAN, KH), pp. 1262–1267.
HCIHCI-EI-1999-Picard
Affective Computing for HCI (RWP), pp. 829–833.
HCIHCI-EI-1999-StephanidisGA #development #user interface
Embedding HCI guideline input to iterative user interface development (CS, DG, DA), pp. 978–982.
HCIHCI-EI-1999-TeiwesBEMST #eye tracking #interactive #research #testing #usability #using
The Use of Eye Tracking for Human-Computer Interaction Research and Usability Testing (WT, MB, GWE, SM, ES, WT), pp. 1119–1122.
HCIHCI-EI-1999-WallachP #architecture
Cognitive Architectures — A Theoretical Foundation for HCI (DW, MP), pp. 491–495.
CHICHI-1998-Moon #distance #interactive
The Effects of Distance in Local versus Remote Human-Computer Interaction (YM), pp. 103–108.
CHICHI-1998-RoweSI #interactive #variability
Hear Rate Variability: Indicator of User State as an Aid to Human-Computer Interaction (DWR, JLS, DI), pp. 480–487.
CHICHI-1998-WangMSB #interactive
The Structure of Object Transportation and Orientation in Human-Computer Interaction (YW, CLM, VAS, KSB), pp. 312–319.
CHICHI-1997-AccotZ #modelling
Beyond Fitts’ Law: Models for Trajectory-Based HCI Tasks (JA, SZ), pp. 295–302.
CHICHI-1997-Muller #analysis #collaboration
Translation in HCI: Formal Representations for Work Analysis and Collaboration (MJM), pp. 544–545.
CHICHI-1997-MullerWML #research #social #towards
Toward an HCI Research and Practice Agenda Based on Human Needs and Social Responsibility (MJM, CW, WJMJ, LFL), pp. 155–161.
CHICHI-1997-OviattDK #integration #interactive #multimodal
Integration and Synchronization of Input Modes during Multimodal Human-Computer Interaction (SLO, ADA, KK), pp. 415–422.
HCIHCI-CC-1997-BayehMSCCA
Methodology for Studying Complex Ergonomic Interventions for HCI Work (ADB, FBPM, MJS, PC, FTC, PA), pp. 489–492.
HCIHCI-CC-1997-Bergman #standard
The Role of Accessibility in HCI Standards (EB), pp. 441–444.
HCIHCI-CC-1997-Blanchard #how #interactive #question #standard #what
International Standards on Human-Computer Interaction: What is Out There and How Will it be Implemented? (HEB), pp. 599–602.
HCIHCI-CC-1997-FunadaYIN #analysis #effectiveness #evaluation #how #performance
How Efficient are Combined Tasks for Effective HCI?: An Objective Evaluation Through AR Analysis of EEG (MFF, YY, KI, SPN), pp. 579–582.
HCIHCI-CC-1997-HuZX #design #interface
Views on Designing Human-Computer Interface for ELS (WH, WZ, NX), pp. 809–812.
HCIHCI-CC-1997-KojimaYME #adaptation #interface #performance
Task Adaptive Electronic Manual as Human-Computer Interface for Business Performance Improvement Support (HK, TY, YM, HE), pp. 789–792.
HCIHCI-CC-1997-Long #question
Twenty-Five Years of HCI: Growth Without Progress? (JL), pp. 197–200.
HCIHCI-CC-1997-Peters #safety
Safety and Liability in HCI (GAP), pp. 851–854.
HCIHCI-SEC-1997-Balint
Machine Intelligence in HCI Revisited: From Intelligent Agents to Intelligent Systems (LB), pp. 51–54.
HCIHCI-SEC-1997-Bannon97a #communication #interactive #problem
Problems in Human-Machine Interaction and Communication (LJB), pp. 47–50.
HCIHCI-SEC-1997-Benyon #communication
Communication and Shared Knowledge in Human-Computer Systems (DB), pp. 43–46.
HCIHCI-SEC-1997-Bocker #multi
Multimedia HCI Addressed by ETSI (MB), pp. 695–698.
HCIHCI-SEC-1997-BuieV #re-engineering
Integrating HCI Engineering and Software Engineering: A Call to a Larger Vision (EAB, AV), pp. 525–530.
HCIHCI-SEC-1997-ConinxRF #modelling
HCI Issues About Immersive Modeling (KC, FVR, EF), pp. 953–956.
HCIHCI-SEC-1997-Eggleston #adaptation #approach #interface
Adaptive Interfaces as an Approach to Human-Machine Cooperation (RGE), pp. 495–500.
HCIHCI-SEC-1997-Geddes #framework
Associate Systems: A Framework for Human-Machine Cooperation (NDG), pp. 237–242.
HCIHCI-SEC-1997-KitajimaP #interactive
Mapping Instructions onto Actions: A Comprehension-Based Model of Display-Based Human-Computer Interaction (MK, PGP), pp. 83–86.
HCIHCI-SEC-1997-LawsonRGGM #challenge #interface #using
The Human-Machine Interface Challenges of Using Virtual Environment (VE) Displays Aboard Centrifuge Devices (BDL, AHR, FEG, JDG, AMM), pp. 945–948.
HCIHCI-SEC-1997-Long97a #interactive #re-engineering
Integrating Human Factors with Software Engineering for Human-Computer Interaction (JL), pp. 509–512.
HCIHCI-SEC-1997-LowryHK #bias #evolution #heuristic #interface #robust
Heuristics and Biases in the Evolution of a Robust Human-Machine Interface Methodology (JCL, PEVH, SZK), pp. 323–326.
HCIHCI-SEC-1997-MacLeodMK #analysis #comprehension #requirements
Understanding HCI Requirements: Expertise and Assistance to Imagery Analysis (ISM, AJM, EK), pp. 559–562.
HCIHCI-SEC-1997-Marshall #interactive #modelling #multimodal
Modeling Multimodal Human-Computer Interaction: Semiotics, Proxemics and Kinesics (RM), pp. 671–674.
HCIHCI-SEC-1997-Moustakis #machine learning #people #question
Do People in HCI Use Machine Learning? (VM), pp. 95–98.
HCIHCI-SEC-1997-Perez-QuinonesS #architecture #composition #programming
Modular Dialogue Units: A Software Architecture for Programming Human-Computer Dialogues (MAPQ, JLS), pp. 355–358.
HCIHCI-SEC-1997-RauterbergF #interactive #modelling
An Analyzing and Modelling Tool Kit for Human-Computer Interaction (MR, MF), pp. 589–592.
ASEASE-1997-Sucrow #graph grammar #interactive #specification
Formal Specification of Human-Computer Interaction by Graph Grammars under Consideration of Information Resources (BS), pp. 28–35.
CHICHI-1996-Perez-QuinonesS #collaboration #feedback #interactive
A Collaborative Model of Feedback in Human-Computer Interaction (MAPQ, JLS), pp. 316–323.
CHICHI-1996-VelichkovskyH #interactive
New Technological Windows into Mind: There is More in Eyes and Brains for Human-Computer Interaction (BV, JPH), pp. 496–503.
CHICHI-1995-BellottiSMH #design #modelling #multi
Multidisciplinary Modeling in HCI Design ...In Theory and in Practice (VB, SBS, AM, NH), pp. 146–153.
CHICHI-1995-ZimmermanSPAG #interface
Applying Electric Field Sensing to Human-Computer Interfaces (TGZ, JRS, JAP, DA, NG), pp. 280–287.
CHICHI-1994-BennetK #design #effectiveness
Facilitating effective HCI design meetings (JLB, JK), pp. 198–204.
CHICHI-1994-McDanielOO94a #object-oriented
Methods in search of methodology — combining HCI and object orientation (SEM, GMO, JSO), pp. 145–151.
CHICHI-1994-Newman94a #analysis #research #using
A Preliminary Analysis of the Products of HCI Research, Using Pro Forma Abstracts (WN), pp. 278–284.
HCIHCI-ACS-1993-ChrismanOBM #information management #interactive
Human-Computer Interaction Issues Involved with Geographic Information Systems (SEC, KO, BB, FM), pp. 179–184.
HCIHCI-ACS-1993-ClarkH #automation #case study #interactive
A Study of Human-Computer Interaction in the Selection of Commercial Pilots for Automated Flight Decks (REC, WFHI), pp. 350–355.
HCIHCI-ACS-1993-DoosB #development #interactive #safety
Disturbances in Production — A Safety Risk or a Chance for Development in the Human-Computer Interaction Context (MD, TB), pp. 809–814.
HCIHCI-ACS-1993-DyckAW #multi
HCI in Multi-Crew Aircraft (JLD, DWA, JAW), pp. 151–156.
HCIHCI-ACS-1993-KorunkaHK #aspect-oriented #case study #experience
Methodological Aspects of Longitudinal Studies — Experiences from a HCI Study (CK, KHH, BK), pp. 709–714.
HCIHCI-ACS-1993-LomanBR #interface
Cognitive Model of Human-Computer Interface (HCI) Onboard Space Station Freedom (SSF) (JML, DJB, CR), pp. 201–206.
HCIHCI-ACS-1993-Mount
HCI in Space Systems (FEM), pp. 157–160.
HCIHCI-ACS-1993-NtuenPK #architecture #interface #mining
A Blackboard Architecture for Human-Machine Interface in a Mining Teleoperation (CAN, EHP, SMK), pp. 50–55.
HCIHCI-ACS-1993-Rauterberg #interface #metric
Quantitative Measures for Evaluating Human-Computer Interfaces (MR), pp. 612–617.
HCIHCI-ACS-1993-StanneyS #information management #performance
The Influence of Information Processing Strategies on Human-Computer Performance (KMS, GS), pp. 463–468.
HCIHCI-ACS-1993-Stanton #design #interface
Designing the Human-Computer Interface for a Medical Information Workstation (NAS), pp. 827–832.
HCIHCI-ACS-1993-VendaSD #design
The Quadrigram as a Model for Dynamic HCI Studies and Design (VFV, DRS, ID), pp. 654–659.
HCIHCI-ACS-1993-WarneckeFW #artificial reality #interactive
Virtual Reality for Improved Human-Computer Interaction in Robotics and Medicine (HJW, TF, MW), pp. 207–212.
HCIHCI-ACS-1993-YufikS #complexity #framework #interface
A Framework for Measuring Cognitive Complexity of the Human-Machine Interface (YMY, TBS), pp. 587–592.
HCIHCI-SHI-1993-BextenM #aspect-oriented
HCI Aspects of the CASSY-Environment (EMzB, CM), pp. 279–284.
HCIHCI-SHI-1993-DohiI #interactive #realtime #synthesis #towards
Realtime Synthesis of a Realistic Anthropomorphous Agent Toward Advanced Human-Computer Interaction (HD, MI), pp. 152–157.
HCIHCI-SHI-1993-Edmondson #behaviour #interactive #taxonomy
A Taxonomy for Human Behaviour and Human-Computer Interaction (WHE), pp. 885–890.
HCIHCI-SHI-1993-FahnrichH #aspect-oriented #interactive #multimodal
Aspects of Multimodal and Multimedia Human-Computer Interaction (KPF, KHH), pp. 440–445.
HCIHCI-SHI-1993-FrascinaS #analysis #design #interface
Task Analysis in Design of a Human-Computer Interface for a Ward Based System (TF, RAS), pp. 226–230.
HCIHCI-SHI-1993-IshibuchiTK #detection #interactive #multi #realtime
Real-Time Multi-Hand Detection for Human-Computer Interaction (KI, HT, FK), pp. 1040–1045.
HCIHCI-SHI-1993-MorimotoKN #interactive #representation
Dynamic Representation of Icons in Human-Computer Interaction (KM, TK, TN), pp. 38–43.
HCIHCI-SHI-1993-MorishimaH #animation #communication #synthesis
Facial Animation Synthesis for Human-Machine Communication System (SM, HH), pp. 1085–1090.
HCIHCI-SHI-1993-SillinceM #hypermedia #using
Using Argumentation to Overcome Hypertext’s HCI Failings (JAAS, RHM), pp. 639–644.
HCIHCI-SHI-1993-SmithS #automation #interactive
Human-Computer Interaction and the Automation of Work (KUS, TJS), pp. 837–842.
HCIHCI-SHI-1993-TsiramuaK #design #effectiveness #multi
Designing of Highly Effective “Human-Computer” Systems, Based on Multifunctional Elements (ST, RK), pp. 33–37.
CHIINTERCHI-1993-ApperleyP #interactive #research
Human-computer interaction research at Massey University, New Zealand (MDA, CP), pp. 244–245.
CHIINTERCHI-1993-Bailey #design #interface
Iterative methodology and designer training in human-computer interface design (GSB), pp. 198–205.
CHIINTERCHI-1993-BrewsterWE #evaluation #interface
An evaluation of earcons for use in auditory human-computer interfaces (SAB, PCW, ADNE), pp. 222–227.
CHIINTERCHI-1993-JohnM
HCI in the school of computer science at Carnegie Mellon University (BEJ, JHM), pp. 49–50.
CHIINTERCHI-1993-Newell #research
MicroCentre, Dundee: ordinary and extra-ordinary HCI research (AFN), pp. 242–243.
CHIINTERCHI-1993-QuekP
Human-machine perceptual cooperation (FKHQ, MCP), pp. 123–130.
CHICHI-1992-Bush
The Human-Computer Technology Group at Bellcore (RMB), pp. 283–284.
CHICHI-1992-FoleyMW #interactive #research
Human-Computer Interaction Research at Georgia Institute of Technology (JDF, CMM, NW), pp. 61–62.
CHICHI-1992-McMillan #interactive #modelling
Computing for Users with Special Needs and Models of Computer-Human Interaction (WWM), pp. 143–148.
CHICHI-1992-RafflerSK #development #interactive #research
System Ergonomics and Human-Computer Interaction at SIEMENS Corporate Research and Development (HR, MSH, TK), pp. 65–66.
CHICHI-1992-RussellXW #design #flexibility #interface #process
Action Assignable Graphics: A Flexible Human-Computer Interface Design Process (MDR, HX, LW), pp. 71–72.
CHICHI-1992-SchrierWMPSWW #standard
HCI Standards on Trial: You be the Jury (JRS, ELW, KSM, LAP, PFS, AMW, JRW), pp. 635–638.
CHICHI-1992-Shackel #named #research
HUSAT — 21 Years of HCI: The Human Sciences and Advanced Technology Research Institute (BS), pp. 281–283.
CHICHI-1991-Richards #research #usability #user interface
Research in HCI and usability at IBM’s User Interface Institute (JTR), pp. 479–480.
CHICHI-1991-SutcliffeCYL
HCI theory on trial (AS, JC, RMY, JL), pp. 399–401.
CHICHI-1991-WaterworthM #research
HCI research at the Institute of Systems Science (JAW, JM), pp. 483–484.
CHICHI-1990-Barnard #interactive #overview #research
Research for human-computer interaction at the MRC Applied Psychology Unit (lab review) (PJB), pp. 379–380.
CHICHI-1990-Carroll #infinity
Infinite detail and emulation in an ontologically minimized HCI (JMC), pp. 321–328.
CHICHI-1990-GillanB #design #interface #modelling
Designers’ models of the human-computer interface (DJG, SDB), pp. 391–398.
CHICHI-1990-KramerW #interactive #overview #research
Human-computer interaction research at the University of Illinois (lab review) (AFK, CDW), pp. 79–80.
CHICHI-1990-Williges #interface #overview
Human-computer interface laboratory — Virginia Polytechnic Institute and State University (lab review) (RCW), pp. 283–284.
CHICHI-1990-Winograd #education #interactive #what
What can we teach about human-computer interaction? (plenary address) (TW), pp. 443–448.
CHICHI-1989-JohnN #type system
Cumulating the science of HCI: from s-R compatibility to transcription typing (BEJ, AN), pp. 109–114.
CHICHI-1989-Kendzierski #interactive
Human-computer interaction department, Hewlett-Packard Laboratories (NK), pp. 305–306.
CHICHI-1989-RudisillG #interactive
NASA Johnson Space Center, Human-Computer Interaction (MR, DJG), pp. 55–56.
CHICHI-1989-Shneiderman #interactive
Human-computer interaction lab, University of Maryland (BS), pp. 309–310.
CHICHI-1989-WolfCLJW #question
The role of laboratory experiments in HCI: help, hindrance, or ho-hum? (CGW, JMC, TKL, BEJ, JW), pp. 265–268.
HCIHCI-CE-1987-Balzert #adaptation #architecture #interface
A Blackboard Architecture to Realize Adaptive Human-Computer Interfaces and Application Systems (HB), pp. 89–96.
HCIHCI-CE-1987-Elkerton #design #framework
A Framework for Designing Intelligent Human-Computer Dialogues (JE), pp. 567–574.
HCIHCI-CE-1987-Glenn #interactive #question #speech
Where Does Speech Technology Fit in Human-Computer Interaction? (JWG), pp. 431–438.
HCIHCI-CE-1987-Muckler #interface
The Human-Computer Interface: The Past 35 Years and the Next 35 Years (FAM), pp. 3–12.
HCIHCI-CE-1987-PaulW #interface #towards
Towards a Truly High-Level and Integrated Human-Computer Interface (DWP, HRW), pp. 53–60.
HCIHCI-CE-1987-Raskin #interactive
The Role of Nature Language Processing in Human-Computer Interaction (VR), pp. 121–128.
HCIHCI-CE-1987-Salvendy #development #interactive #research #what
What We Know and What We Should Know About Human-Computer Interaction: Strategies for Research and Development (GS), pp. 13–19.
HCIHCI-CE-1987-Ulich #concept #difference #interactive #research
Individual Differences in Human-Computer Interaction: Concepts and Research Findings (EU), pp. 29–36.
HCIHCI-CE-1987-Williges #adaptation #interface
Adapting Human-Computer Interfaces for Inexperienced Users (RCW), pp. 21–28.
HCIHCI-CE-1987-Williges87a #interface
Analyzing Human-Computer Dialogue Interfaces (BHW), pp. 67–74.
HCIHCI-CE-1987-YamagishiA #evaluation #interactive
Experiments on Human-Computer Interaction Evaluation (NY, MA), pp. 167–174.
HCIHCI-SES-1987-Frese #concept #interactive #performance
A Concept of Control: Implications for Stress and Performance in Human-Computer Interaction (MF), pp. 43–50.
HCIHCI-SES-1987-Litewka #concept #interactive #research
Questionable Assumptions and Misconceptions in Ergonomic Research on Human-Computer Interaction: A Discussion (JL), pp. 337–344.
HCIHCI-SES-1987-Malt #analysis #approach #interface
Skills Analysis in Human-Computer Interface: A Holistic Approach (LGM), pp. 319–326.
HCIHCI-SES-1987-Nowakowski #personalisation #recognition
Personalized Recognition of Mental Workload in Human-Computer System (MN), pp. 75–82.
HCIHCI-SES-1987-QuintanarCM #interactive #social
The interactive Computer as a Social Stimulus in Human-Computer Interactions (LRQ, CRC, PJM), pp. 303–310.
ICSEICSE-1987-Rathke #communication #re-engineering
Human-Computer Communication Meets Software Engineering (CR), pp. 216–224.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
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