A Temporal Data-Driven Player Model for Dynamic Difficulty Adjustment
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Alexander Zook, Mark O. Riedl
A Temporal Data-Driven Player Model for Dynamic Difficulty Adjustment
AIIDE, 2012.

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@inproceedings{AIIDE-2012-ZookR,
	author        = "Alexander Zook and Mark O. Riedl",
	booktitle     = "{Proceedings of the Eighth Conference on Artificial Intelligence and Interactive Digital Entertainment}",
	ee            = "http://www.aaai.org/ocs/index.php/AIIDE/AIIDE12/paper/view/5451",
	publisher     = "{The AAAI Press}",
	title         = "{A Temporal Data-Driven Player Model for Dynamic Difficulty Adjustment}",
	year          = 2012,
}

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