Feasibility Study: Moving Non-Homogeneous Teams in Congested Video Game Environments
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Hang Ma 0001, Jingxing Yang, Liron Cohen 0002, T. K. Satish Kumar, Sven Koenig
Feasibility Study: Moving Non-Homogeneous Teams in Congested Video Game Environments
AIIDE, 2017.

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@inproceedings{AIIDE-2017-0001Y0KK,
	author        = "Hang Ma 0001 and Jingxing Yang and Liron Cohen 0002 and T. K. Satish Kumar and Sven Koenig",
	booktitle     = "{Proceedings of the 13th Conference on Artificial Intelligence and Interactive Digital Entertainment}",
	ee            = "https://aaai.org/ocs/index.php/AIIDE/AIIDE17/paper/view/15845",
	isbn          = "978-1-57735-791-9",
	pages         = "270--272",
	publisher     = "{AAAI Press}",
	title         = "{Feasibility Study: Moving Non-Homogeneous Teams in Congested Video Game Environments}",
	year          = 2017,
}

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