The three-sixty illusion: designing for immersion in pervasive games
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Annika Wærn, Markus Montola, Jaakko Stenros
The three-sixty illusion: designing for immersion in pervasive games
CHI, 2009.

CHI 2009
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@inproceedings{CHI-2009-WaernMS,
	author        = "Annika Wærn and Markus Montola and Jaakko Stenros",
	booktitle     = "{Proceedings of the 27th ACM SIGCHI Conference on Human Factors in Computing Systems}",
	doi           = "10.1145/1518701.1518939",
	isbn          = "978-1-60558-246-7",
	pages         = "1549--1558",
	publisher     = "{ACM}",
	title         = "{The three-sixty illusion: designing for immersion in pervasive games}",
	year          = 2009,
}

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