Stem sixti$ (all stems)
3 papers:
- CHI-2009-WaernMS #design #game studies #pervasive
- The three-sixty illusion: designing for immersion in pervasive games (AW, MM, JS), pp. 1549–1558.
- ICLP-2008-Pearce #modelling
- Sixty Years of Stable Models (DP), p. 52.
- ICSM-2005-ZvegintzovP #lessons learnt #maintenance
- Sixty Years of Software Maintenance: Lessons Learned (NZ, GP), pp. 726–727.