Design tactics for authentic interactive fiction: insights from alternate reality game designers
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Elizabeth M. Bonsignore, Vicki Moulder, Carman Neustaedter, Derek L. Hansen, Kari Kraus, Allison Druin
Design tactics for authentic interactive fiction: insights from alternate reality game designers
CHI, 2014.

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@inproceedings{CHI-2014-BonsignoreMNHKD,
	author        = "Elizabeth M. Bonsignore and Vicki Moulder and Carman Neustaedter and Derek L. Hansen and Kari Kraus and Allison Druin",
	booktitle     = "{Proceedings of the 32nd ACM SIGCHI Conference on Human Factors in Computing Systems}",
	doi           = "10.1145/2556288.2557245",
	isbn          = "978-1-4503-2473-1",
	pages         = "947--950",
	publisher     = "{ACM}",
	title         = "{Design tactics for authentic interactive fiction: insights from alternate reality game designers}",
	year          = 2014,
}

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