Spent: changing students’ affective learning toward homelessness through persuasive video game play
BibSLEIGH corpus
BibSLEIGH tags
BibSLEIGH bundles
BibSLEIGH people
EDIT!
CC-BY
Open Knowledge
XHTML 1.0 W3C Rec
CSS 2.1 W3C CanRec
email twitter

Dana N. Ruggiero
Spent: changing studentsaffective learning toward homelessness through persuasive video game play
CHI, 2014.

CHI 2014
DBLP
Scholar
DOI
Full names Links ISxN
@inproceedings{CHI-2014-Ruggiero,
	author        = "Dana N. Ruggiero",
	booktitle     = "{Proceedings of the 32nd ACM SIGCHI Conference on Human Factors in Computing Systems}",
	doi           = "10.1145/2556288.2557390",
	isbn          = "978-1-4503-2473-1",
	pages         = "3423--3432",
	publisher     = "{ACM}",
	title         = "{Spent: changing students’ affective learning toward homelessness through persuasive video game play}",
	year          = 2014,
}

Tags:



Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.