Dana N. Ruggiero
Spent: changing students’ affective learning toward homelessness through persuasive video game play
CHI, 2014.
@inproceedings{CHI-2014-Ruggiero,
author = "Dana N. Ruggiero",
booktitle = "{Proceedings of the 32nd ACM SIGCHI Conference on Human Factors in Computing Systems}",
doi = "10.1145/2556288.2557390",
isbn = "978-1-4503-2473-1",
pages = "3423--3432",
publisher = "{ACM}",
title = "{Spent: changing students’ affective learning toward homelessness through persuasive video game play}",
year = 2014,
}











