Dana N. Ruggiero
Spent: changing students’ affective learning toward homelessness through persuasive video game play
CHI, 2014.
@inproceedings{CHI-2014-Ruggiero, author = "Dana N. Ruggiero", booktitle = "{Proceedings of the 32nd ACM SIGCHI Conference on Human Factors in Computing Systems}", doi = "10.1145/2556288.2557390", isbn = "978-1-4503-2473-1", pages = "3423--3432", publisher = "{ACM}", title = "{Spent: changing students’ affective learning toward homelessness through persuasive video game play}", year = 2014, }