Gamification through the Application of Motivational Affordances for Physical Activity Technology
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Dennis L. Kappen, Pejman Mirza-Babaei, Lennart E. Nacke
Gamification through the Application of Motivational Affordances for Physical Activity Technology
CHI-PLAY, 2017.

CHI PLAY 2017
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@inproceedings{CHI-PLAY-2017-KappenMN,
	author        = "Dennis L. Kappen and Pejman Mirza-Babaei and Lennart E. Nacke",
	booktitle     = "{Proceedings of the Fourth Annual Symposium on Computer-Human Interaction in Play}",
	doi           = "10.1145/3116595.3116604",
	isbn          = "978-1-4503-4898-0",
	pages         = "5--18",
	publisher     = "{ACM}",
	title         = "{Gamification through the Application of Motivational Affordances for Physical Activity Technology}",
	year          = 2017,
}

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