iGYM: An Interactive Floor Projection System for Inclusive Exergame Environments
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Roland Graf, Pallavi Benawri, Amy E. Whitesall, Dashiell Carichner, Zixuan Li, Michael Nebeling, Hun Seok Kim
iGYM: An Interactive Floor Projection System for Inclusive Exergame Environments
CHI-PLAY, 2019.

CHI PLAY 2019
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@inproceedings{CHI-PLAY-2019-GrafBWCLNK,
	author        = "Roland Graf and Pallavi Benawri and Amy E. Whitesall and Dashiell Carichner and Zixuan Li and Michael Nebeling and Hun Seok Kim",
	booktitle     = "{Proceedings of the Sixth Annual Symposium on Computer-Human Interaction in Play}",
	doi           = "10.1145/3311350.3347161",
	isbn          = "978-1-4503-6688-5",
	pages         = "31--43",
	publisher     = "{ACM}",
	title         = "{iGYM: An Interactive Floor Projection System for Inclusive Exergame Environments}",
	year          = 2019,
}

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