Evolution of the Physical Interfaces in Videogames as a Support to the Narrative and the Gaming Experience
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Alan Richard da Luz
Evolution of the Physical Interfaces in Videogames as a Support to the Narrative and the Gaming Experience
HCI, 2014.

DUXU DI 2014
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@inproceedings{DUXU-DI-2014-Luz,
	author        = "Alan Richard da Luz",
	booktitle     = "{Proceedings of the Third International Conference on Design, User Experience, and Usability. Part II: User Experience Design for Diverse Interaction Platforms and Environments}",
	doi           = "10.1007/978-3-319-07626-3_65",
	isbn          = "978-3-319-07625-6",
	pages         = "688--698",
	publisher     = "{Springer International Publishing}",
	series        = "{Lecture Notes in Computer Science}",
	title         = "{Evolution of the Physical Interfaces in Videogames as a Support to the Narrative and the Gaming Experience}",
	volume        = 8518,
	year          = 2014,
}

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