Failed Games: Lessons Learned from Promising but Problematic Game Prototypes in Designing for Diversity
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Max Seidman, Mary Flanagan, Geoff F. Kaufman
Failed Games: Lessons Learned from Promising but Problematic Game Prototypes in Designing for Diversity
DiGRA, 2015.

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@inproceedings{DiGRA-2015-SeidmanFK,
	author        = "Max Seidman and Mary Flanagan and Geoff F. Kaufman",
	booktitle     = "{Proceedings of the Ninth DiGRA International Conference: Diversity of Play}",
	ee            = "http://www.digra.org/digital-library/publications/failed-games-lessons-learned-from-promising-but-problematic-game-prototypes-in-designing-for-diversity/",
	publisher     = "{Digital Games Research Association}",
	title         = "{Failed Games: Lessons Learned from Promising but Problematic Game Prototypes in Designing for Diversity}",
	year          = 2015,
}

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