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Travelled to:
4 × USA
Collaborated with:
H.Nissenbaum Geoff F. Kaufman Max Seidman Jonathan Belman D.C.Howe Anna Lotko Celia Pearce Sukdith Punjasthitkul K.Isbister C.Hash Geoff Kaufman Gili Freedman Jim Diamond Peter Carini Zara Downs Mike Ayoob Alicia Driscoll
Talks about:
game (17) design (13) play (6) digit (4) activist (3) valu (3) strategi (2) social (2) method (2) gender (2)

Person: Mary Flanagan

DBLP DBLP: Flanagan:Mary

Contributed to:

CSCW 20142014
CHI 20102010
CHI 20072007
CHI 20052005
DiGRA 20052005
DiGRA 20072007
DiGRA 20092009
DiGRA 20112011
DiGRA 20132013
DiGRA 20152015
DiGRA/FDG 20162016
CHI PLAY 20192019

Wrote 16 papers:

CSCW-2014-Flanagan #design #difference
Making a difference in and through playful design (MF), pp. 1–2.
CHI-2010-IsbisterFH #design #game studies #learning
Designing games for learning: insights from conversations with designers (KI, MF, CH), pp. 2041–2044.
CHI-2007-FlanaganN #design #game studies #social
A game design methodology to incorporate social activist themes (MF, HN), pp. 181–190.
CHI-2005-FlanaganHN #design #game studies #trade-off
Values at play: design tradeoffs in socially-oriented game design (MF, DCH, HN), pp. 751–760.
DiGRA-2005-FlanaganNH #design #game studies
New Design Methods for Activist Gaming (MF, HN, DCH).
DiGRA-2007-FlanaganBND #game studies
A Method For Discovering Values in Digital Games (MF, JB, HN, JD).
DiGRA-2009-FlanaganL #case study #game studies
Anxiety, Openness, and Activist Games: A Case Study for Critical Play (MF, AL).
DiGRA-2011-BelmanNF #analysis #design #game studies #named
Grow-A-Game: A Tool for Values Conscious Design and Analysis of Digital Games (JB, HN, MF).
DiGRA-2011-FlanaganSBPDAD #case study #design #game studies #health #people
Preventing a POX Among the People? A Design Case Study of a Public Health Game (MF, MS, JB, SP, ZD, MA, AD).
DiGRA-2013-FlanaganPSKC #design #game studies #metadata
Citizen Archivists at Play: Game Design for Gathering Metadata for Cultural Heritage Institutions (MF, SP, MS, GFK, PC).
DiGRA-2015-SeidmanFK #design #game studies #lessons learnt #problem #prototype
Failed Games: Lessons Learned from Promising but Problematic Game Prototypes in Designing for Diversity (MS, MF, GFK).
DiGRA-FDG-2016-KaufmanF #collaboration #game studies
Playing the System: Comparing the Efficacy and Impact of Digital and Non-Digital Versions of a Collaborative Strategy Game (GFK, MF).
CHI-PLAY-2019-KaufmanFF #game studies #gender #women
Not Just for Girls: Encouraging Cross-Gender Role Play and Reducing Gender Stereotypes with a Strategy Game (GK, MF, GF), pp. 481–493.
DiGRA-2005-Flanagan #design #exclamation #game studies
“Cinderella Was A Hacker!” and Other Notes from the Edge of Game Design (MF).
DiGRA-2009-FlanaganP #assembly #game studies #quote
“Some Assembly Required”: Starting and Growing a Game Lab [Abstracts] (MF, CP).
DiGRA-2015-KaufmanFS #behaviour #design #embedded #game studies
Creating Stealth Game Interventions for Attitude and Behavior Change: An “Embedded Design” Model (GFK, MF, MS).

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
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