How psychophysiology can aid the design process of casual games: a tale of stress, facial muscles, and paper beasts
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Stefano Gualeni, Dirk P. Janssen, Licia Calvi
How psychophysiology can aid the design process of casual games: a tale of stress, facial muscles, and paper beasts
FDG, 2012.

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@inproceedings{FDG-2012-GualeniJC,
	author        = "Stefano Gualeni and Dirk P. Janssen and Licia Calvi",
	booktitle     = "{Proceeedings of the Seventh International Conference on the Foundations of Digital Games}",
	doi           = "10.1145/2282338.2282369",
	isbn          = "978-1-4503-1333-9",
	pages         = "149--155",
	publisher     = "{ACM}",
	title         = "{How psychophysiology can aid the design process of casual games: a tale of stress, facial muscles, and paper beasts}",
	year          = 2012,
}

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