Design issues when using commodity gaming devices for virtual object manipulation
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Siroberto Scerbo, Doug A. Bowman
Design issues when using commodity gaming devices for virtual object manipulation
FDG, 2012.

FDG 2012
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@inproceedings{FDG-2012-ScerboB,
	author        = "Siroberto Scerbo and Doug A. Bowman",
	booktitle     = "{Proceeedings of the Seventh International Conference on the Foundations of Digital Games}",
	doi           = "10.1145/2282338.2282406",
	isbn          = "978-1-4503-1333-9",
	pages         = "294--295",
	publisher     = "{ACM}",
	title         = "{Design issues when using commodity gaming devices for virtual object manipulation}",
	year          = 2012,
}

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