Designing for the Dichotomy of Immersion in Location Based Games
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Adrian Gradinar, Jonny Huck, Paul Coulton, Mark Lochrie, Emmanuel Tsekleves
Designing for the Dichotomy of Immersion in Location Based Games
FDG, 2015.

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@inproceedings{FDG-2015-GradinarHCLT,
	author        = "Adrian Gradinar and Jonny Huck and Paul Coulton and Mark Lochrie and Emmanuel Tsekleves",
	booktitle     = "{Proceedings of the 10th International Conference on the Foundations of Digital Games}",
	ee            = "http://www.fdg2015.org/papers/fdg2015_paper_14.pdf",
	publisher     = "{Society for the Advancement of the Science of Digital Games}",
	title         = "{Designing for the Dichotomy of Immersion in Location Based Games}",
	year          = 2015,
}

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