Travelled to:
1 × Canada
Collaborated with:
M.Lochrie Joseph Lindley Adrian Gradinar K.C.Pucihar J.Alexander A.Wilson B.Knowles L.Blair Alison Gazzard Jonny Huck Emmanuel Tsekleves
Talks about:
game (4) design (3) participatori (1) dichotomi (1) communiti (1) surround (1) perspect (1) monopoli (1) handheld (1) sustain (1)
Person: Paul Coulton
DBLP: Coulton:Paul
Contributed to:
Wrote 6 papers:
- CHI-2014-KnowlesBCL #human-computer
- Rethinking plan A for sustainable HCI (BK, LB, PC, ML), pp. 3593–3596.
- CHI-2014-PuciharCA #using #visual notation
- The use of surrounding visual context in handheld AR: device vs. user perspective rendering (KCP, PC, JA), pp. 197–206.
- DiGRA-2011-LochrieCW #community #design #game studies
- Participatory Game Design to Engage a Digitally Excluded Community (ML, PC, AW).
- FDG-2014-LochrieGGC #design #game studies #social
- Mobilising Monopoly: Game design, place and social values (ML, AG, AG, PC).
- CHI-PLAY-2015-LindleyC #game studies
- Game of Drones (JL, PC), pp. 613–618.
- FDG-2015-GradinarHCLT #design #game studies
- Designing for the Dichotomy of Immersion in Location Based Games (AG, JH, PC, ML, ET).