BibSLEIGH corpus
BibSLEIGH tags
BibSLEIGH bundles
BibSLEIGH people
Open Knowledge
XHTML 1.0 W3C Rec
CSS 2.1 W3C CanRec
email twitter
Travelled to:
1 × Canada
Collaborated with:
M.Lochrie Joseph Lindley Adrian Gradinar K.C.Pucihar J.Alexander A.Wilson B.Knowles L.Blair Alison Gazzard Jonny Huck Emmanuel Tsekleves
Talks about:
game (4) design (3) participatori (1) dichotomi (1) communiti (1) surround (1) perspect (1) monopoli (1) handheld (1) sustain (1)

Person: Paul Coulton

DBLP DBLP: Coulton:Paul

Contributed to:

CHI 20142014
DiGRA 20112011
FDG 20142014
CHI PLAY 20152015
FDG 20152015

Wrote 6 papers:

CHI-2014-KnowlesBCL #human-computer
Rethinking plan A for sustainable HCI (BK, LB, PC, ML), pp. 3593–3596.
CHI-2014-PuciharCA #using #visual notation
The use of surrounding visual context in handheld AR: device vs. user perspective rendering (KCP, PC, JA), pp. 197–206.
DiGRA-2011-LochrieCW #community #design #game studies
Participatory Game Design to Engage a Digitally Excluded Community (ML, PC, AW).
FDG-2014-LochrieGGC #design #game studies #social
Mobilising Monopoly: Game design, place and social values (ML, AG, AG, PC).
CHI-PLAY-2015-LindleyC #game studies
Game of Drones (JL, PC), pp. 613–618.
FDG-2015-GradinarHCLT #design #game studies
Designing for the Dichotomy of Immersion in Location Based Games (AG, JH, PC, ML, ET).

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.