Miguel Sicart
Loops and Metagames: Understanding Game Design Structures
FDG, 2015.
@inproceedings{FDG-2015-Sicart, author = "Miguel Sicart", booktitle = "{Proceedings of the 10th International Conference on the Foundations of Digital Games}", ee = "http://www.fdg2015.org/papers/fdg2015_paper_22.pdf", publisher = "{Society for the Advancement of the Science of Digital Games}", title = "{Loops and Metagames: Understanding Game Design Structures}", year = 2015, }