SNAG: using social networking games to increase student retention in computer science
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Samantha L. Finkelstein, Eve Powell, Andrew Hicks, Katelyn Doran, Sandhya Rani Charugulla, Tiffany Barnes
SNAG: using social networking games to increase student retention in computer science
ITiCSE, 2010.

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@inproceedings{ITiCSE-2010-FinkelsteinPHDCB,
	author        = "Samantha L. Finkelstein and Eve Powell and Andrew Hicks and Katelyn Doran and Sandhya Rani Charugulla and Tiffany Barnes",
	booktitle     = "{Proceedings of the 15th Conference on Innovation and Technology in Computer Science Education}",
	doi           = "10.1145/1822090.1822131",
	isbn          = "978-1-60558-729-5",
	pages         = "142--146",
	publisher     = "{ACM}",
	title         = "{SNAG: using social networking games to increase student retention in computer science}",
	year          = 2010,
}

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