Reyyan Ayfer, John Impagliazzo, Cary Laxer
Proceedings of the 15th Conference on Innovation and Technology in Computer Science Education
ITiCSE, 2010.
@proceedings{ITiCSE-2010, address = "Ankara, Turkey", editor = "Reyyan Ayfer and John Impagliazzo and Cary Laxer", isbn = "978-1-60558-729-5", publisher = "{ACM}", title = "{Proceedings of the 15th Conference on Innovation and Technology in Computer Science Education}", year = 2010, }
Contents (93 items)
- ITiCSE-2010-Yeti
- Science, technology and innovation: a key driver for economic growth (NY), p. 1.
- ITiCSE-2010-Prey
- Who’s missing from the room (JP), p. 2.
- ITiCSE-2010-Aberg #challenge #education #human-computer #student
- Challenges with teaching HCI early to computer students (JÅ), pp. 3–7.
- ITiCSE-2010-EganJ #learning
- Service learning in introductory computer science (MALE, MJ), pp. 8–12.
- ITiCSE-2010-Thompson #education
- From phenomenography study to planning teaching (ET), pp. 13–17.
- ITiCSE-2010-HauptHPGMBHKK #education #product line #research #virtual machine
- The SOM family: virtual machines for teaching and research (MH, RH, TP, GG, SM, AB, AH, MK, RK), pp. 18–22.
- ITiCSE-2010-DukielskaS #distributed #programming
- JavaSpaces NetBeans: a linda workbench for distributed programming course (MD, JS), pp. 23–27.
- ITiCSE-2010-Williams-KingAC #named
- Enbug: when debuggers go bad (DWK, JA, DMNdC), pp. 28–32.
- ITiCSE-2010-Marsh #case study #comparative #programming #student #towards
- A sub-saharan comparative study of university students’ attitudes towards computer programming (CJM), pp. 33–37.
- ITiCSE-2010-LangCFF
- Creating digital divas: scaffolding perception change through secondary school and university alliances (CL, AC, JF, HF), pp. 38–42.
- ITiCSE-2010-DeeB #women
- Inspiring women undergraduates (HMD, RDB), pp. 43–47.
- ITiCSE-2010-SekiyaMY #analysis #education
- Analysis of computer science related curriculum on LDA and Isomap (TS, YM, KY), pp. 48–52.
- ITiCSE-2010-BenayaHSZ #education
- Individual and group seminars and workshops in the computer science curriculum (TB, MH, DS, EZ), pp. 53–57.
- ITiCSE-2010-TuOKKT #learning
- Developing verification-driven learning cases (ST, SJO, RK, AK, ST), pp. 58–62.
- ITiCSE-2010-LappalainenIIK #agile #named #programming #testing
- ComTest: a tool to impart TDD and unit testing to introductory level programming (VL, JI, VI, SK), pp. 63–67.
- ITiCSE-2010-AlemanO #implementation
- SAMtool, a tool for deducing and implementing loop patterns (JLFA, YO), pp. 68–72.
- ITiCSE-2010-HauptPHKKPST #named
- PhidgetLab: crossing the border from virtual to real-world objects (MH, MP, RH, LK, TK, SP, FS, PT), pp. 73–77.
- ITiCSE-2010-CoconF #education #learning #named #online
- LOMOLEHEA: learning object model for online learning based on the european higher education area (FC, EF), pp. 78–82.
- ITiCSE-2010-YukselturkYSK #case study #education #experience #online
- Online education experiences: information technologies certificate program at METU (EY, AY, AS, ÖK), pp. 83–87.
- ITiCSE-2010-DicksonAAG #automation #education #evaluation
- Evaluation of automatic classroom capture for computer science education (PED, DTA, WRA, AG), pp. 88–92.
- ITiCSE-2010-EnstromK
- Computer lab work on theory (EE, VK), pp. 93–97.
- ITiCSE-2010-Rubio-Sanchez #programming #recursion
- Tail recursive programming by applying generalization (MRS), pp. 98–102.
- ITiCSE-2010-ScholtzS #comprehension #modelling #recursion #student
- Mental models of recursion: investigating students’ understanding of recursion (TLS, IDS), pp. 103–107.
- ITiCSE-2010-EhlertS #comparison #object-oriented
- Comparison of OOP first and OOP later: first results regarding the role of comfort level (AE, CS), pp. 108–112.
- ITiCSE-2010-GomesM #case study #performance #student
- A study on student performance in first year CS courses (AJG, AJM), pp. 113–117.
- ITiCSE-2010-DennyLHDP #performance #predict #programming #self
- Self-predicted and actual performance in an introductory programming course (PD, ALR, JH, DBD, HCP), pp. 118–122.
- ITiCSE-2010-PerkovicSHJ #education #framework
- A framework for computational thinking across the curriculum (LP, AS, SH, JJ), pp. 123–127.
- ITiCSE-2010-Kollmansberger #student
- Helping students build a mental model of computation (SK), pp. 128–131.
- ITiCSE-2010-MillerPS
- File references, trees, and computational thinking (CSM, LP, AS), pp. 132–136.
- ITiCSE-2010-SaeedYS
- Effect of media richness on user acceptance of blogs and podcasts (NS, YY, SS), pp. 137–141.
- ITiCSE-2010-FinkelsteinPHDCB #game studies #named #network #social #student #using
- SNAG: using social networking games to increase student retention in computer science (SLF, EP, AH, KD, SRC, TB), pp. 142–146.
- ITiCSE-2010-McDermottBE #student #tool support
- Developing tools to encourage reflection in first year students blogs (RM, GB, GE), pp. 147–151.
- ITiCSE-2010-Friese #logic programming
- Measuring of and reacting to learners’ progress in logic programming courses (SF), pp. 152–154.
- ITiCSE-2010-AlaoutinenS #programming #self #student #taxonomy #using
- Student self-assessment in a programming course using bloom’s revised taxonomy (SA, KS), pp. 155–159.
- ITiCSE-2010-Mirolo #analysis #learning #multi #recursion #student
- Learning (through) recursion: a multidimensional analysis of the competences achieved by CS1 students (CM), pp. 160–164.
- ITiCSE-2010-GarlickC #empirical #using
- Using alice in CS1: a quantitative experiment (RG, ECC), pp. 165–168.
- ITiCSE-2010-RosslingM #standard
- An unusual CS 1 with high standards and confirming results (GR, MM), pp. 169–173.
- ITiCSE-2010-KoppelmanD #abstraction #education
- Teaching abstraction in introductory courses (HK, BvD), pp. 174–178.
- ITiCSE-2010-HowardJN #behaviour #design #learning #online #using
- Reflecting on online learning designs using observed behavior (LH, JJ, CN), pp. 179–183.
- ITiCSE-2010-BasawapatnaR #feedback #how #physics #student #using
- Cyberspace meets brick and mortar: an investigation into how students engage in peer to peer feedback using both cyberlearning and physical infrastructures (ARB, AR), pp. 184–188.
- ITiCSE-2010-KarakostasDRA #multi #programming
- e-Lectures to support blended instruction in multimedia programming course (AK, SND, VR, MA), pp. 189–193.
- ITiCSE-2010-Armstrong #behaviour #social
- Robotics and intelligent systems for social and behavioral science undergraduates (TA), pp. 194–198.
- ITiCSE-2010-ApiolaLP #education #motivation
- Creativity and intrinsic motivation in computer science education: experimenting with robots (MA, ML, TAP), pp. 199–203.
- ITiCSE-2010-MarkhamK #case study #experience #using
- Using personal robots in CS1: experiences, outcomes, and attitudinal influences (SM, KNK), pp. 204–208.
- ITiCSE-2010-MainFH #quantum #student #what
- What did qubits ever do for me: an answer for CS2 students (MM, RF, YH), pp. 209–213.
- ITiCSE-2010-SimonKPZ #case study #experience
- Experience report: CS1 for majors with media computation (BS, PK, LP, DZ), pp. 214–218.
- ITiCSE-2010-DoddsLB #biology #collaboration
- When CS 1 is biology 1: crossdisciplinary collaboration as CS context (ZD, RLH, EB), pp. 219–223.
- ITiCSE-2010-BasawapatnaKR #design #education #game studies #scalability #using
- Using scalable game design to teach computer science from middle school to graduate school (ARB, KHK, AR), pp. 224–228.
- ITiCSE-2010-GardnerF #education
- Broadening accessibility to computer science for K-12 education (MKG, WcF), pp. 229–233.
- ITiCSE-2010-RodgerBDHLNQ #education #programming
- Enhancing K-12 education with alice programming adventures (SHR, MB, LD, JH, LL, DN, HQ), pp. 234–238.
- ITiCSE-2010-JalilNI #effectiveness
- Evaluating the effectiveness of a pattern application support tool for novices (MJ, SAN, SBI), pp. 239–243.
- ITiCSE-2010-MartinezLDC #case study #experience #re-engineering #using
- Experiences in software engineering courses using psychometrics with RAMSET (LGM, GL, ARD, JRC), pp. 244–248.
- ITiCSE-2010-MarcosFM #modelling
- Modeling with Plato: the unified modeling language in a cultural context (LdM, FF, JJM), pp. 249–253.
- ITiCSE-2010-GunawardenaTK #collaboration #using
- Encouraging reading and collaboration using classroom salon (AG, AT, DK), pp. 254–258.
- ITiCSE-2010-McGill #collaboration #design #education #framework #game studies
- Collaborative design of cross-disciplinary game minors based on the IGDA curriculum framework (MM), pp. 259–263.
- ITiCSE-2010-NeagleMB
- Skills and knowledge for hire: leeds source-it (RN, AM, RB), pp. 264–268.
- ITiCSE-2010-Cox #development #education #usability
- Usability, engagement & development of a digital usability laboratory in a higher education environment (DC), pp. 269–273.
- ITiCSE-2010-KiesmullerSBR #identification #online #pattern matching #pattern recognition #problem #recognition #using
- Online identification of learner problem solving strategies using pattern recognition methods (UK, SS, TB, KR), pp. 274–278.
- ITiCSE-2010-WangDWS #database
- Undergraduate database instruction with MeTube (JZW, TAD, JW, PKS), pp. 279–283.
- ITiCSE-2010-ForsterJ #approach #education #network
- Hands-on approach to teaching wireless sensor networks at the undergraduate level (AF, MJ), pp. 284–288.
- ITiCSE-2010-LeeR #algorithm #category theory #design #learning #visualisation
- Integrating categories of algorithm learning objective into algorithm visualization design: a proposal (MHL, GR), pp. 289–293.
- ITiCSE-2010-ShoufanLR #framework #platform #synthesis #visualisation
- A platform for visualizing digital circuit synthesis with VHDL (AS, ZL, GR), pp. 294–298.
- ITiCSE-2010-Crescenzi #using
- Using AVs to explain NP-completeness (PC), p. 299.
- ITiCSE-2010-Denny #collaboration #learning #online
- Motivating online collaborative learning (PD), p. 300.
- ITiCSE-2010-BorstlerDRTHW #modelling #uml
- Sharing and discussing UML modeling exercises in a PLE (JB, DD, ER, ST, MH, SW), p. 301.
- ITiCSE-2010-IhantolaK #open source
- Open source widget for parson’s puzzles (PI, VK), p. 302.
- ITiCSE-2010-KaravirtaI #assessment #automation #javascript
- Serverless automatic assessment of Javascript exercises (VK, PI), p. 303.
- ITiCSE-2010-IlbeyiN #named #visualisation
- VCache: visualization applet for processor caches (BI, JAN), p. 304.
- ITiCSE-2010-BrownSK #collaboration #community #development #education #named
- Greenroom: a teacher community for collaborative resource development (NB, PS, MK), p. 305.
- ITiCSE-2010-Cross #learning
- Promoting active learning through assignments (GWC), p. 306.
- ITiCSE-2010-LoQY #energy
- Innovative CS capstone projects on green energy applications with WSN in a box (CTDL, KQ, LY), p. 307.
- ITiCSE-2010-AydinolG #using #web
- Advantage of using web 2.0 applications in class (ABA, ÖG), p. 308.
- ITiCSE-2010-Ezel #assessment #education #how #student
- Assessment methods and how teachers and students view them in a computer science course at Uppsala University (MCE), p. 309.
- ITiCSE-2010-RagonisH #design #paradigm #programming
- Linking different programming paradigms: thoughts about instructional design (NR, BH), p. 310.
- ITiCSE-2010-Kumar #detection #fault #online #testing
- The case for error detection support during online testing (ANK), p. 311.
- ITiCSE-2010-QianLYL #learning #programming
- Inquiry-based active learning in introductory programming courses (KQ, CTDL, LY, JL), p. 312.
- ITiCSE-2010-MarcosFM10a #database
- Lecturing about the phenomenology of databases (LdM, FF, JJM), p. 313.
- ITiCSE-2010-KyrilovCT #assessment #case study #education #evaluation #online #using
- Improving CS education at Wits using an online assessment and evaluation system: a case study (AK, JC, MT), p. 314.
- ITiCSE-2010-Kasyanov #graph #tool support
- Support tools for graphs in computer science (VNK), p. 315.
- ITiCSE-2010-Larraza-MendiluzeG #game studies #learning #process #topic #using
- Changing the learning process of the input/output topic using a game in a portable console (ELM, NGV), p. 316.
- ITiCSE-2010-RouthLMD #education #social #student
- International sustainable exchange: student projects to teach social responsibility (CRR, CL, LM, ND), p. 317.
- ITiCSE-2010-QianLH #education #embedded
- Portable labs in a box for embedded system education (KQ, CTDL, XH), p. 318.
- ITiCSE-2010-MarcosHGGMGBOGVME #delivery #learning #mobile #online
- A mobile learning tool to deliver online questionnaires (LdM, JRH, EG, AGC, JJM, JMG, RB, SO, JAG, EV, MMM, SE), p. 319.
- ITiCSE-2010-BrindaH #case study #design #education #experience
- A lecture about teaching informatics in secondary education: lecture design and first experiences (TB, PH), p. 320.
- ITiCSE-2010-HamadaS #learning
- Lego NXT as a learning tool (MH, SS), p. 321.
- ITiCSE-2010-BorstlerBBTHW #modelling #named
- embed4Auto: a PLE for software modelling (JB, ÖFB, MHB, ST, MH, SW), p. 322.
- ITiCSE-2010-AydinolG10a #learning #spreadsheet #video
- The effect of video tutorials on learning spreadsheets (ABA, ÖG), p. 323.
- ITiCSE-2010-AhmadzadehS #eclipse #java #named #plugin #student
- JavaMarker: an eclipse plug-in to mark students’ Java exercises (MA, MS), p. 324.
- ITiCSE-2010-GurselG #student #what
- What do promising high school students think about studying computing (DAG, BG), p. 325.
- ITiCSE-2010-Almeida-MartinezURV #design #parsing #student #visualisation
- Student-centered design of a parser visualization tool (FJAM, JUF, MRS, JÁVI), p. 326.
- ITiCSE-2010-FerreGSS
- Starting out at university with team projects (XF, AG, MGST, MAS), p. 327.
- ITiCSE-2010-Askar #education
- Computer science education in Turkey (PA), p. 328.
- ITiCSE-2010-StephensonGPV
- Professional associations in K-12 computer science (CS, JGE, MP, JV), pp. 329–330.
24 ×#education
16 ×#student
14 ×#using
13 ×#learning
10 ×#programming
9 ×#named
8 ×#case study
8 ×#online
7 ×#design
5 ×#collaboration
16 ×#student
14 ×#using
13 ×#learning
10 ×#programming
9 ×#named
8 ×#case study
8 ×#online
7 ×#design
5 ×#collaboration