Ontology-Based Interactive Animation/Game Generation for Chinese Shadow Play Preservation
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Hui Liang, Shujie Deng, Jian Chang, Jian-Jun Zhang 0001, Can Chen, Ruofeng Tong
Ontology-Based Interactive Animation/Game Generation for Chinese Shadow Play Preservation
CoG, 2016.

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@inproceedings{VS-Games-2016-LiangDCZCT16a,
	author        = "Hui Liang and Shujie Deng and Jian Chang and Jian-Jun Zhang 0001 and Can Chen and Ruofeng Tong",
	booktitle     = "{Proceedings of the Eighth International Conference on Games and Virtual Worlds for Serious Applications}",
	doi           = "10.1109/VS-GAMES.2016.7590355",
	isbn          = "978-1-5090-2722-4",
	pages         = "1--9",
	publisher     = "{IEEE Computer Society}",
	title         = "{Ontology-Based Interactive Animation/Game Generation for Chinese Shadow Play Preservation}",
	year          = 2016,
}

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