An Embodied Learning Game Using Kinect and Labanotation for Analysis and Visualization of Dance Kinesiology
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Ioannis Rallis, Apostolos Langis, Ioannis Georgoulas, Athanasios Voulodimos, Nikolaos Doulamis, Anastasios Doulamis
An Embodied Learning Game Using Kinect and Labanotation for Analysis and Visualization of Dance Kinesiology
CoG, 2018.

VS Games 2018
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@inproceedings{VS-Games-2018-RallisLGVDD,
	author        = "Ioannis Rallis and Apostolos Langis and Ioannis Georgoulas and Athanasios Voulodimos and Nikolaos Doulamis and Anastasios Doulamis",
	booktitle     = "{Proceedings of the 10th International Conference on Virtual Worlds and Games for Serious Applications}",
	doi           = "10.1109/VS-Games.2018.8493410",
	isbn          = "978-1-5386-7123-8",
	pages         = "1--8",
	publisher     = "{IEEE Computer Society}",
	title         = "{An Embodied Learning Game Using Kinect and Labanotation for Analysis and Visualization of Dance Kinesiology}",
	year          = 2018,
}

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