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Travelled to:
1 × Germany
1 × Israel
Collaborated with:
T.Barnes K.Doran S.L.Finkelstein A.Campbell S.Pickford D.Culler Amy Shannon Chitra Gadwal M.Eagle Matthew W. Johnson
Talks about:
game (9) loom (4) bead (4) motiv (3) learn (3) behavior (2) increas (2) generat (2) element (2) improv (2)

Person: Acey Kreisler Boyce

DBLP DBLP: Boyce:Acey_Kreisler

Contributed to:

ITiCSE 20122012
ITiCSE 20112011
FDG 20102010
FDG 20112011
FDG 20132013

Wrote 9 papers:

ITiCSE-2012-BoyceCPCB #behaviour #game studies #learning
Maximizing learning and guiding behavior in free play user generated content environments (AKB, AC, SP, DC, TB), pp. 10–15.
ITiCSE-2012-DoranBFB #design #development #education #game studies #performance #student
Outreach for improved student performance: a game design and development curriculum (KD, AKB, SLF, TB), pp. 209–214.
ITiCSE-2011-BoyceCPCB #education #evaluation #game studies #how #learning #motivation
Experimental evaluation of BeadLoom game: how adding game elements to an educational tool improves motivation and learning (AKB, AC, SP, DC, TB), pp. 243–247.
FDG-2010-BoyceB #game studies #learning #motivation #using
BeadLoom Game: using game elements to increase motivation and learning (AKB, TB), pp. 25–31.
FDG-2010-DoranBF #design #game studies
Reaching out with game design (KD, AKB, SLF), pp. 250–251.
FDG-2011-BoyceDCPCB #game studies #motivation #social
BeadLoom Game: adding competitive, user generated, and social features to increase motivation (AKB, KD, AC, SP, DC, TB), pp. 139–146.
FDG-2013-BoyceSGB #game studies
BeadLoom Game (AKB, AS, CG, TB), pp. 390–392.
FDG-2013-EagleJBB #behaviour #visual notation
Exploring player behavior with visual analytics (ME, MWJ, TB, AKB), pp. 380–383.
FDG-2013-ShannonBGB #effectiveness #game studies #tutorial
Effective practices in game tutorial systems (AS, AKB, CG, TB), pp. 338–345.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.