Collaborated with:
Jeffrey Wimmer Franziska Regnath
Talks about:
game (2) popular (1) identif (1) connect (1) brother (1) social (1) player (1) myself (1) achiev (1) smash (1)
Person: Ahmed Elmezeny
DBLP: Elmezeny:Ahmed
Contributed to:
Wrote 2 papers:
- DiGRA-2015-ElmezenyW #game studies #how
- How gaming achieves popularity: The case of The Smash Brothers (AE, JW).
- DiGRA-2019-RegnathE #game studies #identification #social
- Me, myself and others: Connecting player identification to gaming social capital (FR, AE).