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Collaborated with:
David L. Roberts Pu Yang T.Barik X.Jiang Rogelio Enrique Cardona-Rivera Justus Robertson Stephen G. Ware Robert Michael Young
Talks about:
game (4) player (3) scrabbl (2) predict (2) signatur (1) sequenti (1) identifi (1) behavior (1) success (1) spatial (1)

Person: Brent E. Harrison

DBLP DBLP: Harrison:Brent_E=

Contributed to:

FDG 20112011
AIIDE 20122012
CIG 20132013
AIIDE 20142014
FDG 20142014

Wrote 6 papers:

FDG-2011-HarrisonR #behaviour #predict #using
Using sequential observations to model and predict player behavior (BEH, DLR), pp. 91–98.
AIIDE-2012-BarikHRJ #detection #game studies #social
Spatial Game Signatures for Bot Detection in Social Games (TB, BEH, DLR, XJ).
AIIDE-2012-HarrisonR #game studies
When Players Quit (Playing Scrabble) (BEH, DLR).
CIG-2013-HarrisonR #adaptation #game studies
Analytics-driven dynamic game adaption for player retention in Scrabble (BEH, DLR), pp. 1–8.
AIIDE-2014-Cardona-RiveraRWHRY
Foreseeing Meaningful Choices (RECR, JR, SGW, BEH, DLR, RMY).
FDG-2014-YangHR #game studies #identification #predict
Identifying patterns in combat that are predictive of success in MOBA games (PY, BEH, DLR).

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.