Travelled to:
1 × Australia
1 × Brazil
1 × France
1 × Germany
1 × Spain
2 × USA
Collaborated with:
E.Neufeld K.Schneider K.Wnuk B.Penzenstadler M.Mahaux B.Regnell D.M.Fernández D.Richardson
Talks about:
requir (9) emot (5) video (3) game (3) creativ (2) engin (2) introduct (1) prototyp (1) knowledg (1) interfac (1)
Person: David Callele
DBLP: Callele:David
Contributed to:
Wrote 9 papers:
- RE-2013-MahauxC #interactive
- Creative collisions: Meet and create: And other “RE interactive” suggestions (MM, DC), pp. 371–372.
- RE-2013-PenzenstadlerFRCW #requirements
- The requirements engineering body of knowledge (REBoK) (BP, DMF, DR, DC, KW), pp. 377–379.
- REFSQ-2013-CallelePW #identification #interface #requirements #risk management
- Risk Identification at the Interface between Business Case and Requirements (DC, BP, KW), pp. 253–268.
- RE-2010-CalleleNS #experience #requirements
- An Introduction to Experience Requirements (DC, EN, KS), pp. 395–396.
- RE-2010-WnukCR #reduction #requirements #towards #using
- Guiding Requirements Scoping Using ROI: Towards Agility, Openness and Waste Reduction (KW, DC, BR), pp. 409–410.
- RE-2009-CalleleNS #prototype #requirements
- Augmenting Emotional Requirements with Emotion Markers and Emotion Prototypes (DC, EN, KS), pp. 373–374.
- RE-2008-CalleleNS #game studies #requirements #security #video
- Balancing Security Requirements and Emotional Requirements in Video Games (DC, EN, KS), pp. 319–320.
- RE-2006-CalleleNS #game studies #requirements #video
- Emotional Requirements in Video Games (DC, EN, KS), pp. 292–295.
- RE-2005-CalleleNS #game studies #industrial #process #requirements #video
- Requirements Engineering and the Creative Process in the Video Game Industry (DC, EN, KS), pp. 240–252.