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Collaborated with:
C.Verbrugge Pedro Andrade Torres Qihan Xu C.Dragert Jonathan Campbell
Talks about:
game (5) stealth (3) companion (2) fps (2) placement (1) algorithm (1) approach (1) generat (1) cluster (1) target (1)

Person: Jonathan Tremblay

DBLP DBLP: Tremblay:Jonathan

Contributed to:

FDG 20132013
AIIDE 20142014
CIG 20142014
FDG 20142014
FDG 20152015

Wrote 6 papers:

FDG-2013-TremblayV #adaptation #game studies
Adaptive companions in FPS games (JT, CV), pp. 229–236.
AIIDE-2014-XuTV #game studies #generative
Generative Methods for Guard and Camera Placement in Stealth Games (QX, JT, CV).
CIG-2014-TremblayTV #algorithm #approach #game studies
An algorithmic approach to analyzing combat and stealth games (JT, PAT, CV), pp. 1–8.
FDG-2014-TremblayDV #game studies
Target selection for AI companions in FPS games (JT, CD, CV).
FDG-2014-TremblayTV #game studies
Measuring risk in stealth games (JT, PAT, CV).
FDG-2015-CampbellTV #clustering
Clustering Player Paths (JC, JT, CV).

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
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