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Collaborated with:
Anderson R. Tavares Samir Araujo Lucas Hanke Marlos C. Machado G.L.Pappa Hector Azpurua Amanda Santos
Talks about:
strategi (3) game (3) virtual (2) system (2) model (2) time (2) real (2) recommend (1) storytel (1) reinforc (1)

Person: Luiz Chaimowicz

DBLP DBLP: Chaimowicz:Luiz

Contributed to:

AIIDE 20092009
CIG 20122012
AIIDE 20162016
AIIDE 20172017
CIG 20182018

Wrote 5 papers:

AIIDE-2009-AraujoC #interactive
A Synthetic Mind Model for Virtual Actors in Interactive Storytelling Systems (SA, LC).
CIG-2012-MachadoPC #approach #automation #classification #modelling
A binary classification approach for automatic preference modeling of virtual agents in Civilization IV (MCM, GLP, LC), pp. 155–162.
AIIDE-2016-TavaresASC #game studies #realtime
Rock, Paper, StarCraft: Strategy Selection in Real-Time Strategy Games (ART, HA, AS, LC), pp. 93–99.
AIIDE-2017-HankeC #game studies #recommendation
A Recommender System for Hero Line-Ups in MOBA Games (LH, LC), pp. 43–49.
CIG-2018-TavaresC #game studies #learning #realtime
Tabular Reinforcement Learning in Real-Time Strategy Games via Options (ART, LC), pp. 1–8.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.