BibSLEIGH corpus
BibSLEIGH tags
BibSLEIGH bundles
BibSLEIGH people
Open Knowledge
XHTML 1.0 W3C Rec
CSS 2.1 W3C CanRec
email twitter
Used together with:
digit (15)
interact (10)
design (5)
collabor (5)
base (5)

Stem storytel$ (all stems)

41 papers:

CHICHI-2015-BoyDF #question #visualisation
Storytelling in Information Visualizations: Does it Engage Users to Explore Data? (JB, FD, JDF), pp. 1449–1458.
HCIDUXU-DD-2015-Fernandez #analysis #health #human-computer #interactive
Interactive Digital Storytelling and HCI Techniques Applied for Edutainment in Interactive Health Projects: Analysis of Two USC’s Labyrinth Projects (JIMF), pp. 621–633.
Incorporating Fictionality into the Real World with Transmedia Storytelling (MS, TN), pp. 654–665.
HCILCT-2015-SoleimaniGHWG #empirical
CyberPLAYce, A Cyber-Physical-Spatial Storytelling Tool: Results from an Empirical Study with 8-10-Year-Old Storytellers (AS, KEG, DCH, IDW, CGM), pp. 438–446.
ICSMEICSME-2014-MinelliBML #development #visual notation
Visual Storytelling of Development Sessions (RM, LB, AM, ML), pp. 416–420.
CHICHI-2014-WoodVB0SCMLCACW #library
The dept. of hidden stories: playful digital storytelling for children in a public library (GW, JV, MB, NT, TS, CC, JM, HL, JC, LA, AC, PCW), pp. 1885–1894.
CSCWCSCW-2014-ProcykN #design #evaluation #game studies #named
GEMS: the design and evaluation of a location-based storytelling game (JP, CN), pp. 1156–1166.
CSCWCSCW-2013-DimondDLB #exclamation #online #social
Hollaback!: the role of storytelling online in a social movement organization (JPD, MD, DL, AB), pp. 477–490.
HCIDUXU-CXC-2013-SakamotoN13a #exclamation #game studies #persuasion
Augmenting Yu-Gi-Oh! Trading Card Game as Persuasive Transmedia Storytelling (MS, TN), pp. 587–596.
HCIDUXU-PMT-2013-GuyC #experience #hybrid #interactive
The Lack of Subjective Experience in Hybrid Intelligent Agents in Interactive Storytelling (OG, RC), pp. 74–83.
HCIHCI-IMT-2013-WongKCPW #documentation #multi
Audio-Visual Documentation Method for Digital Storytelling for a Multimedia Art Project (CYW, CWK, KC, MAMP, MLW), pp. 750–758.
HCIHIMI-D-2013-SumiN13a #persuasion
Persuasive Narrative via Digital Storytelling (KS, MN), pp. 276–283.
HCIHIMI-LCCB-2013-LindholmBN #interactive
I See, Please Tell Me More — Exploring Virtual Agents as Interactive Storytellers (DL, EPB, TN), pp. 89–98.
KDDKDD-2012-HossainBBR #network
Storytelling in entity networks to support intelligence analysts (MSH, PB, APB, NR), pp. 1375–1383.
ICSEICSE-2012-KuhnS #named #version control
CodeTimeline: Storytelling with versioning data (AK, MS), pp. 1333–1336.
CHICHI-2011-LvTJCLLZDW #collaboration #named
ShadowStory: creative and collaborative digital storytelling inspired by cultural heritage (FL, FT, YJ, XC, WL, GL, XZ, GD, HW), pp. 1919–1928.
HCIDUXU-v2-2011-KimU #collaboration #design #human-computer #interactive #web
Peru Digital: Approaching Interactive Digital Storytelling and Collaborative Interactive Web Design through Digital Ethnography, HCI, and Digital Media (SJK, NMU), pp. 20–28.
CHICHI-2010-BidwellRMH #design #mobile
Designing with mobile digital storytelling in rural Africa (NJB, TR, GM, SH), pp. 1593–1602.
Constructing identities through storytelling in diabetes management (LM, ADM, EDM, DG), pp. 1203–1212.
ICEISICEIS-ISAS-2010-GoncalvesSB #collaboration #elicitation #process
Collaborative Business Process Elicitation through Group Storytelling (JCdARG, FMS, FAB), pp. 295–300.
Prospective Storytelling Agents (GL, LMP), pp. 294–296.
FSEFSE-2010-WinbladhZR #interactive #modelling #named
iMuse: interactive model-based use-case and storytelling environment (KW, HZ, DJR), pp. 383–384.
VLDBVLDB-2009-SatishJG #named
Tolkien: An Event Based Storytelling System (AS, RJ, AG), pp. 1630–1633.
CHICHI-2009-FrohlichRRBFEWJH #development #mobile #named
StoryBank: mobile digital storytelling in a development context (DMF, DR, KR, RB, MF, EAE, DW, MJ, WH), pp. 1761–1770.
CHICHI-2009-ShenLD #video #what
What’s next?: emergent storytelling from video collection (EYTS, HL, GD), pp. 809–818.
CHICHI-2007-KelleherPK #motivation #programming #women
Storytelling alice motivates middle school girls to learn computer programming (CK, RFP, SBK), pp. 1455–1464.
HCIHCI-AS-2007-KelliherD #online
Everyday Storytelling: Supporting the Mediated Expression of Online Personal Testimony (AK, GD), pp. 926–933.
HCIHCI-AS-2007-RoibasSS #mobile
Travelling Stories: Mobile Applications for Storytellers (ACR, NS, RS), pp. 869–880.
HCIHCI-IPT-2007-ParkJ07a #framework #novel
A Novel Infrastructure of Digital Storytelling Theme Museums Based on RFID Systems (MP, KJ), pp. 893–900.
HCIHCI-MIE-2007-SulaimanNSY #effectiveness #experience #image
Evaluating the Effectiveness of Digital Storytelling with Panoramic Images to Facilitate Experience Sharing (ZS, NLMN, NS, SPY), pp. 981–989.
HCIHCI-MIE-2007-WonCKC #authoring
Customer-Dependent Storytelling Tool with Authoring and Viewing Functions (SW, MYC, GYK, HIC), pp. 1000–1009.
KDDKDD-2006-KumarRHP #algorithm
Algorithms for storytelling (DK, NR, RFH, MP), pp. 604–610.
SACSAC-2004-TarauF #knowledge-based
Knowledge-based conversational agents and virtual storytelling (PT, EF), pp. 39–44.
ITiCSEITiCSE-2003-Papadimitriou #education #named
Mythematics: storytelling in the teaching of computer science and mathematics (CHP), p. 1.
SACSAC-2002-CavazzaCM #interactive
Emergent situations in interactive storytelling (MC, FC, SJM), pp. 1080–1085.
CHICHI-2001-StantonBNGBCIWPO #collaboration #design #interface
Classroom collaboration in the design of tangible interfaces for storytelling (DS, VB, HN, AG, SB, SC, RI, JRW, TPP, CO), pp. 482–489.
Storytelling with digital photographs (MB, LLC, GJW), pp. 564–571.
CHICHI-2000-BenfordBABDHHINOSSST #collaboration #design
Designing storytelling technologies to encouraging collaboration between young children (SB, BBB, KPÅ, VB, AD, PH, JPH, RI, HN, CO, KTS, DS, YS, GT), pp. 556–563.
CHICHI-2000-MakelaGTS #communication #how #image #network #social
Joking, storytelling, artsharing, expressing affection: a field trial of how children and their social network communicate with digital images in leisure time (AM, VG, MT, RS), pp. 548–555.
CHICHI-1998-BersACDGDSLBK #interactive
Interactive Storytelling Environments: Coping with Cardiac Illness at Boston’s Children’s Hospital (MUB, EA, JC, BD, JGH, DRD, CS, SL, DB, JK), pp. 603–610.
CHICHI-1992-SteinerM #interactive
Graphic StoryWriter: an interactive environment for emergent storytelling (KES, TGM), pp. 357–364.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.