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Collaborated with:
S.M.Lucas Diego Perez Liebana Vivan Raaj Rajalingam David Robles Samuel A. Roberts M.Fasli Daniel Ashlock Wendy Ashlock Colin Lee Julian Togelius T.Schaul Daniel Hernandez Kevin Denamganaï Y.Gao Peter York S.Devlin James Alfred Walker
Talks about:
game (5) general (4) play (4) video (3) neuroevolut (2) agent (2) evolutionari (1) framework (1) continuum (1) strategi (1)

Person: Spyridon Samothrakis

DBLP DBLP: Samothrakis:Spyridon

Contributed to:

CIG 20102010
CIG 20122012
CIG 20132013
CIG 20142014
CIG 20152015
CIG 20162016
CoG 20192019

Wrote 9 papers:

CIG-2010-SamothrakisRL
A UCT agent for Tron: Initial investigations (SS, DR, SML), pp. 365–371.
CIG-2012-AshlockASLL #co-evolution #contest
From competition to cooperation: Co-evolution in a rewards continuum (DA, WA, SS, SML, CL), pp. 33–40.
CIG-2013-PerezSL #learning #monte carlo #multi #online
Online and offline learning in multi-objective Monte Carlo Tree Search (DPL, SS, SML), pp. 1–8.
CIG-2014-PerezSL #game studies #knowledge-based #performance #video
Knowledge-based fast evolutionary MCTS for general video game playing (DPL, SS, SML), pp. 1–8.
CIG-2014-SamothrakisRPL #game studies
Rolling horizon methods for games with continuous states and actions (SS, SAR, DPL, SML), pp. 1–8.
CIG-2015-SamothrakisLLF #game studies #video
Neuroevolution for General Video Game Playing (SS, DPL, SML, MF), pp. 200–207.
CIG-2016-LiebanaSTSL #game studies #robust #video
Analyzing the robustness of general video game playing agents (DPL, SS, JT, TS, SML), pp. 1–8.
CoG-2019-HernandezDGYDSW #framework #self
A Generalized Framework for Self-Play Training (DH, KD, YG, PY, SD, SS, JAW), pp. 1–8.
CoG-2019-RajalingamS #adaptation #game studies #word
Neuroevolution Strategies for Word Embedding Adaptation in Text Adventure Games (VRR, SS), pp. 1–8.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
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