12 papers:
- DocEng-2015-Sire #documentation #exclamation #web
- Developing Web Applications with Document Engineering Technologies and Enjoying It! (SS), pp. 231–232.
- CHI-2014-MeklerBTO #bibliography #game studies
- A systematic review of quantitative studies on the enjoyment of digital entertainment games (EDM, JAB, ANT, KO), pp. 927–936.
- CHI-2013-BirkM #game studies #motivation
- Control your game-self: effects of controller type on enjoyment, motivation, and personality in game (MB, RLM), pp. 685–694.
- HCI-UC-2013-KohPC #people #question
- Do All People Enjoy the Benefits from Technology Innovation? (YJK, JHP, BDC), pp. 402–410.
- CHI-2012-UzorBS #design #tool support
- Senior designers: empowering seniors to design enjoyable falls rehabilitation tools (SU, LB, DS), pp. 1179–1188.
- DUXU-v1-2011-KimPHE #approach #case study #design #experience
- The Essence of Enjoyable Experiences: The Human Needs — A Psychological Needs-Driven Experience Design Approach (JK, SP, MH, KE), pp. 77–83.
- CHI-2010-ShastriFBTP #process
- O job can you return my mojo: improving human engagement and enjoyment in routine activities (DS, YF, RB, PT, IP), pp. 2491–2498.
- CHI-2009-GonzalesFD #question
- (Perceived) interactivity: does interactivity increase enjoyment and creative identity in artistic spaces? (ALG, TF, SPD), pp. 415–418.
- HCI-VAD-2009-FangCN #bibliography #game studies #online
- An Online Survey System on Computer Game Enjoyment and Personality (XF, SSC, CN), pp. 304–314.
- HIMI-II-2009-FangZ #game studies
- Sensation Seeking, Self Forgetfulness, and Computer Game Enjoyment (XF, FZ), pp. 632–641.
- HCI-IDU-2007-FujimuraSMKSIMOWFT #case study #why
- Why Does IT Support Enjoyment of Elderly Life? — Case Studies Performed in Japan (KF, HS, TM, KK, KiS, YI, SM, KO, TW, YF, TT), pp. 756–764.
- CHI-2000-PauwsBE #music #programming
- Programming and enjoying music with your eyes closed (SP, DB, BE), pp. 376–383.