BibSLEIGH
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Used together with:
game (3)
servic (2)
interact (2)
system (2)
design (2)

Stem entertain$ (all stems)

11 papers:

CHICHI-2014-MeklerBTO #bibliography #game studies
A systematic review of quantitative studies on the enjoyment of digital entertainment games (EDM, JAB, ANT, KO), pp. 927–936.
HCIHCI-AS-2014-HidakaO
Proposal for a New Entertainment System That Connects Real Life and Net Excitement (KH, KO), pp. 604–613.
CHICHI-2013-RazaHTPRSR #speech
Job opportunities through entertainment: virally spread speech-based services for low-literate users (AAR, FuH, ZT, MP, SR, US, RR), pp. 2803–2812.
HCIHCI-MIIE-2011-AhmadTSSK #framework #interactive
Guess Who? An Interactive and Entertaining Game-Like Platform for Investigating Human Emotions (MIA, HT, MS, SS, EK), pp. 543–551.
HCIHIMI-v2-2011-OgakiIM #chat #communication #research #visual notation
Research on the Relationships between Visual Entertainment Factor and Chat Communication (TO, JI, JM), pp. 165–170.
CHICHI-2010-LiuLRLWL #how #mobile
How socio-economic structure influences rural users’ acceptance of mobile entertainment (JL, YL, PLPR, HL, XW, DL), pp. 2203–2212.
HCIHCI-NIMT-2009-KimKYK #behaviour #design #interactive
Designing Emotional and Interactive Behaviors for an Entertainment Robot (YCK, HTK, WCY, JCK), pp. 321–330.
HCIHCI-AS-2007-KuramotoSST #motivation
An Entertainment System for Improving Motivation in Repeated Practice of Musical Instruments (IK, YS, YS, YT), pp. 278–283.
DACDAC-2006-CohnKMTT #challenge #design #game studies #multi
Design challenges for next-generation multimedia, game and entertainment platforms (JMC, JTK, CM, RT, BT), p. 459.
SEKESEKE-2005-InL #re-engineering #ubiquitous
Software Engineering Issues for Ubiquitous Entertainment Service (HPI, DhL), p. 790.
CHICHI-1998-FoggCAE #named
HandJive: A Device for Interpersonal Haptic Entertainment (BJF, LDC, PA, CE), pp. 57–64.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.