BibSLEIGH
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Used together with:
learn (2)
data (2)
game (2)
about (2)
interact (2)

Stem fantasi$ (all stems)

4 papers:

HCIHCI-IT-2015-ImpettHWB #interactive
Musician Fantasies of Dialectical Interaction: Mixed-Initiative Interaction and the Open Work (LI, IH, PKAW, AFB), pp. 184–195.
HCIHCI-UC-2013-EumanA #case study #experience #user interface #visualisation
Data Visualisation, User Experience and Context: A Case Study from Fantasy Sport (RE, JLAN), pp. 146–155.
MSRMSR-2011-Whitehead #data mining #game studies #mining #what
Fantasy, farms, and freemium: what game data mining teaches us about retention, conversion, and virality (keynote abstract) (JW), p. 1.
ITiCSEITiCSE-1997-Moser #game studies #learning #what #why
A fantasy adventure game as a learning environment: why learning to program is so difficult and what can be done about it (RM), pp. 114–116.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.