BibSLEIGH
BibSLEIGH corpus
BibSLEIGH tags
BibSLEIGH bundles
BibSLEIGH people
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Open Knowledge
XHTML 1.0 W3C Rec
CSS 2.1 W3C CanRec
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Used together with:
inform (5)
use (4)
health (3)
digit (3)
patient (2)

Stem literaci$ (all stems)

20 papers:

HCIHCI-UC-2015-Ujita #analysis #reliability #using
Accident Analysis by Using Methodology of Resilience Engineering, High Reliability Organization, and Risk Literacy (HU), pp. 358–369.
HCILCT-2015-SmithS #evolution #game studies #video
Let’s Play, Video Streams, and the Evolution of New Digital Literacy (PAS, AS), pp. 520–527.
HCIDUXU-DP-2014-MukherjeeWHCR #design #tool support
Designing Financial Literacy and Saving Tools for the Unbanked and under-banked in Brazil (AM, CW, SH, FC, WR), pp. 71–80.
HCIHIMI-AS-2014-SutoS #education
Developing an Education Material for Robot Literacy (HS, MS), pp. 99–108.
HCILCT-NLE-2014-SiimanCP
Digital Literacy for All Through Integrative STEM (LAS, CMPC, MP), pp. 119–127.
HCILCT-TRE-2014-LoureiroB
Active Ageing — Enhancing Digital Literacies in Elderly Citizens (AL, MB), pp. 450–459.
CHICHI-2013-SchwartzDSRW #energy
Cultivating energy literacy: results from a longitudinal living lab study of a home energy management system (TS, SD, GS, LR, VW), pp. 1193–1202.
HCIDUXU-CXC-2013-Maciel #named #testing #usability
PALMA: Usability Testing of an Application for Adult Literacy in Brazil (FRM), pp. 229–237.
HCIOCSC-2013-LanghorneTK #health #multi #online #web
Untangling the Web of e-Health: Multiple Sclerosis Patients’ Perceptions of Online Health Information, Information Literacy, and the Impact on Treatment Decision Making (ALL, PT, LK), pp. 304–312.
KDIRKDIR-KMIS-2013-VickN #generative #perspective
Relations between Information Literacy and Knowledge Generation in Innovation Teams — A Four Dimensional Perspective (TEV, MSN), pp. 437–442.
CHICHI-2012-KodagodaWRK #design #interactive #lessons learnt #visualisation
Interactive visualization for low literacy users: from lessons learnt to design (NK, BLWW, CR, NK), pp. 1159–1168.
CHICHI-2012-KumarRTAK #game studies #mobile #speech #using
Improving literacy in developing countries using speech recognition-supported games on mobile devices (AK, PR, AT, RA, MK), pp. 1149–1158.
CHICHI-2009-BickmorePJ #health
Taking the time to care: empowering low health literacy hospital patients with virtual nurse agents (TWB, LMP, BWJ), pp. 1265–1274.
ECIRECIR-2008-Berendt #documentation #information retrieval #mining #web
You Are a Document Too: Web Mining and IR for Next-Generation Information Literacy (BB), p. 3.
HTHT-2007-EbersbachG #wiki
Wiki literacy: sandbox knowledge for the net (AE, MG), pp. 53–54.
HCIHCI-AS-2007-BurgerB #predict
Predicting the Outcome of a Computer Literacy Course Based on a Candidate’s Personal Characteristics (AJB, PJB), pp. 173–182.
HTHT-2005-Moulthrop #hypermedia #problem #what
What the geeks know: hypertext and the problem of literacy (SM), pp. 227–231.
HCIHCI-SEC-1997-ShibuyaKT #education #using
Teaching Information Literacy in Technical Courses Using WWW (YS, GK, HT), pp. 723–726.
HCIHCI-SHI-1993-KirschA #approach #education #multi #using #visual notation
Using Multimedia to Teach Visual Literacy: A Systematic Approach (RPK, RMA), pp. 531–536.
HTHT-ECHT-1992-Ritchie #future of #hypermedia #question
The Future of Electronic Literacy: Will Hypertext Ever Find Acceptance? (IR), p. 1.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.